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	<title>Comments on: Tutorial: Using Flash CS3 and Actionscript 3 to create Atari 7800 Asteroids Part 1</title>
	<atom:link href="http://www.8bitrocket.com/2008/01/20/tutorial-using-flash-cs3-and-actionscript-3-to-create-atari-7800-asteroids-part-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.8bitrocket.com/2008/01/20/tutorial-using-flash-cs3-and-actionscript-3-to-create-atari-7800-asteroids-part-1/</link>
	<description>Flash - HTML5 Canvas - Games - Indie - Retro - Mobile</description>
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		<title>By: How to get quality sprite sheet generation with rotations Drija</title>
		<link>http://www.8bitrocket.com/2008/01/20/tutorial-using-flash-cs3-and-actionscript-3-to-create-atari-7800-asteroids-part-1/#comment-3612</link>
		<dc:creator>How to get quality sprite sheet generation with rotations Drija</dc:creator>
		<pubDate>Fri, 20 May 2011 04:12:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.8bitrocket.com/2008/01/20/tutorial-using-flash-cs3-and-actionscript-3-to-create-atari-7800-asteroids-part-1/#comment-3612</guid>
		<description>[...] http://www.8bitrocket.com/2008/1/20/Tutorial-Using-Flash-CS3-and-Actionscript-3-to-create-Atari-7800...   October 10, 2010 8:47 am         AttackingHobo If you need some help with generating a sprite sheet from animation frames I can give a general explanation.  October 11, 2010 7:51 am         BenMaddox That would be amazingly helpful. Thanks.  October 12, 2010 1:51 am         BenMaddox That link looks like an excellent resource. I&#8217;m reading over it now, but it looks like the solution.  October 13, 2010 1:30 am         Kylotan You will always get some clipping if you restrict the rotated images to the same dimensions as the original image. Even your circular image is ultimately made up of squares, and when you rotate a square, the corners will move outside the original boundaries. [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.8bitrocket.com/2008/1/20/Tutorial-Using-Flash-CS3-and-Actionscript-3-to-create-Atari-7800.." rel="nofollow">http://www.8bitrocket.com/2008/1/20/Tutorial-Using-Flash-CS3-and-Actionscript-3-to-create-Atari-7800..</a>.   October 10, 2010 8:47 am         AttackingHobo If you need some help with generating a sprite sheet from animation frames I can give a general explanation.  October 11, 2010 7:51 am         BenMaddox That would be amazingly helpful. Thanks.  October 12, 2010 1:51 am         BenMaddox That link looks like an excellent resource. I&#8217;m reading over it now, but it looks like the solution.  October 13, 2010 1:30 am         Kylotan You will always get some clipping if you restrict the rotated images to the same dimensions as the original image. Even your circular image is ultimately made up of squares, and when you rotate a square, the corners will move outside the original boundaries. [...]</p>
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		<title>By: cigar reviews</title>
		<link>http://www.8bitrocket.com/2008/01/20/tutorial-using-flash-cs3-and-actionscript-3-to-create-atari-7800-asteroids-part-1/#comment-2834</link>
		<dc:creator>cigar reviews</dc:creator>
		<pubDate>Sat, 26 Feb 2011 07:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.8bitrocket.com/2008/01/20/tutorial-using-flash-cs3-and-actionscript-3-to-create-atari-7800-asteroids-part-1/#comment-2834</guid>
		<description>Beyond that, Atari was making games for their own consoles into the &#039;90s – there&#039;s a lot for the Atari 5200, 7800, Jaguar, and home computers to explore. • How much do these games vary from their arcade counterparts? They are emulations, so 100% ...</description>
		<content:encoded><![CDATA[<p>Beyond that, Atari was making games for their own consoles into the &#8217;90s – there&#8217;s a lot for the Atari 5200, 7800, Jaguar, and home computers to explore. • How much do these games vary from their arcade counterparts? They are emulations, so 100% &#8230;</p>
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	<item>
		<title>By: Создание игры "Asteroids"</title>
		<link>http://www.8bitrocket.com/2008/01/20/tutorial-using-flash-cs3-and-actionscript-3-to-create-atari-7800-asteroids-part-1/#comment-284</link>
		<dc:creator>Создание игры "Asteroids"</dc:creator>
		<pubDate>Sat, 31 Jul 2010 00:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.8bitrocket.com/2008/01/20/tutorial-using-flash-cs3-and-actionscript-3-to-create-atari-7800-asteroids-part-1/#comment-284</guid>
		<description>[...] Представляю вашему вниманию перевод серии туториалов Tutorial: Using Flash CS3 and Actionscript 3 to create Atari 7800 Asteroids [...]</description>
		<content:encoded><![CDATA[<p>[...] Представляю вашему вниманию перевод серии туториалов Tutorial: Using Flash CS3 and Actionscript 3 to create Atari 7800 Asteroids [...]</p>
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