Posted on February 5, 2008
Anatomy of a Flash Game: Lesson 2 – Creating Enemies And The Game Environment
The good people over at Mochiland have posted part two of my four part tutorial on making a game in Flash AS2 using object oriented methodologies while incorportaing Mochibot, Mochiads, and Mochi Leaderboards.
This lesson covers creating enemies, creating a score board, and various other topics in the quest to create a reusable framework for making games.
Please check out the lesson here: