Silverlight Game Development Interweb Mash-Up : Jan 21st, 2009
Things are still a bit slow on the Silverlight game development side, but we plan to help liven things up with this weekly column devoted to all things tagged GAME in the world of Microsoft’s Silverlight 2 platform.
The first is this nice multi-part game development tutorial from developer Joel Neubeck (http://joel.neubeck.net/) named Developing a Casual Game with Siverlight 2. Joel is already up to part 3, but here is short run-down of his previous (and current) modules:
- Module 1: Getting Started ‘ Architecture / framework
- Module 2: Movement and collision detection
- Module 3: Design ‘ Sprites, boards and dialogs
The full series promises to be quite a watershed set of instructional tutorials, and it would be wise to get in on this one as soon as possible.
Another interesting item on Silverlight.net is the Balder3D game engine. The last update was in October of 2008, but this seems like a very interesting project that we will continue to follow.
ShineDraw.com is a site dedicated to comparing Flash to Silverlight. The quality of the work on this site is very high. Although there is not a lot of game content, most of the examples here could be used for multiple game projects.
Silverlight Switch is yet another site dedicated to moving from Flash to Silverlight.
Microsoft has added a ton of new content to their Silverlight Showcase this week including these games:
- Power Arrow : A target practice game that, honestly I could not get to work for me.
- Hook Shot : A free throw shooting game wit ha nice physics model by Spritehand who have some other interesting games like Destroy All Invaders (a simple base shooter) and Silverlight Rocks (a simple Asteroids style game)
On the personal front, our first entry in the Flash To Silverlight series was highlighted on the Channel 9 TCS Weekly blog on msdn which was really cool. You can listen to the podcast with our shout-out here. It is inspiring to be recognized by the Silverlight community after just a couple short weeks into developing for the platform. It makes us want to continue at double-speed. Thanks Channel 9.
We also put up the second in the series, a very short and focused discussion about random numbers, and we will soon have another where we compare building a poker-dice game in both Silverlight and Flash AS2.
Anyway, that is it for this week. If you have any news, blogs, games, etc. that you think we should highlight in our weekly Mash-Up, please send them to firstname.lastname@example.org or leave a comment below.