Zir0's LaserStryker added to the 8bitrocket Retro Arcade

Zir0’s LaserStryker added to the 8bitrocket Retro Arcade

This is the third day in a row that I am adding another fantastic retro gem to the 8bitrocket Retro Arcade. I have to say that all of the last games (plus the one I add tomorrow) have been sent directly to me (info[at]8bitrocket[dot]com). I have not had the time to seek out games lately and I am very appreciative of people who send their great games directly to me. While we don’t add every game sent in, we do take a good look at each one and determine if it fits into the retro aesthetic that we desire for the arcade. If a game is good, but not really retro in style, I make sure to add it to the “games to check out” section in my weekly Interweb Mashup. See, you can’t lose either way.

On to today’s game. LaserStryker by Zir0 is the first Beamrider like game I have played in a long time. It is beautifully done in all manner of visuals, sound, game design, and code optimization (it runs very smoothly for all that is going on).


In Zer0’s own words:
Synopsis: “Pilot your spacecraft and defend the Laser Grid against a hostile alien force in this explosive retro space shooter!”

Guide your ship along 5 lanes, destroying the alien ships. Once all the ships are destroyed, destroy the big Guardian with a torpedo. Dodge or destroy everything else.

Lots of intricate gameplay details, and there is a hidden merits system. High-score system is supported. The ship automatically receives upgrades once you reach Grid level 8.

Arrow keys: move left and right
Spacebar: fire your laser
Z key: fire torpedoes
X key: use shields

8bitrocket Take:
Laser Stryker is like a 16-bit version of the 8-bit Activision classic, Beamrider. Like that classic, it includes both lasers and torpedoes and is played on a pseudo first-person grid where your job is blast every thing and collect power-ups. Zir0 is starting to prove himself as one of the elite few in retro Flash game programming and design. I can’t wait for more.

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