Posted on March 24, 2009
Silverlight Game Development Interweb Mash-Up March 24, 2009
Sorry it has been a while since I’ve posted any news about Silverlight. We’ve been busy finishing off our Flash games from the 4K Contest, and working on our new Video Podcast.
First, the really big news is that Microsoft has released the Silverlight 3 Beta to the public. There are some very exciting new features in Silverlight 3 that will be of specific interest to game developers. Here is list of the things I think will change Silverlight Game Development forever (one Silverlight 3 is released):
- Perspective 3D (3D planes, 3D transitions)
- Pixel Shaders (Blur, drop shadow and other FX just like Flash Filters)
- Bitmap Caching (Ala Flash AS2)
- A real Bitmap API (blitting now possible)
- Spring and bounce (+ more) animation FX
- Better audio support
- Out Of Browser: turn Silverlight apps into PC or Mac desktop apps (Adobe Air anyone)
- plus a lot more…
It looks like Microsoft is really trying to make Silverlight a contender with this release
OK, now onto the blogs:
Bill Reiss over at Silverlight Games 101 has posted as very exciting new bit of code. It allows developers to easily port their 2D XNA games to Silverlight. This is some very impressive work. Bravo Bill.
ShineDraw has a new entry that compares Flash with silverlight with JavaFX. This is really cool. Can you predict the results?
Andy Beaulieu has just launched a fantastic new game with both standard and rag doll physics. Boss Launcher is not only fun, but these days, seems wildly appropriate.
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Yep, they have added that dreaded “create derivative works” clause to their policy too. I realize that they probably won’t act on it, but you should still be careful with your own work.
Another announcement from Mix09 that will be of great interest to Mac users is the Eclipse Tools For Silverlight plug-in that will finally allow Mac Users to develop Silverlight Apps. This is awesome news.
Finally, laumania.net has a link to a very interesting Mix09 session about basic game animation principles.
As far as our site goes, we are going to start again with Flash To Silverlight blogs again soon, concentrating on taking our Flash breakout game and remaking it in Silverlight. As well, we will be taking a deep dive into the Silverlight 3 beta.
See you soon.