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Monthly Archives: July 2009
Mochi First Impressions Game Review Mash-Up: Friday, July 31, 2009
Mochi First Impressions Game Review Mash-Up: Friday, July 31, 2009 I love games. Doing all of these reviews is starting to help bring back a little passion for games that I seem to have lost as this has become more … Continue reading
Posted in Flash Game Development
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Mochi Game Review Mash-Up: Thursday, July 30, 2009
Mochi Game Review Mash-Up: Thursday, July 30, 2009 I have decided to go back to the 9 new games (not featured) today because I like torture. Actually, my hope is to find some gems missed by the over-worked Mochi staff, … Continue reading
Posted in Flash Game Development
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Flash Game Interweb Mash-up : July 29. 2009
Flash Game Interweb Mash-up : July 29. 2009 We delivered the first 3 chapters for our book on Flash Game Development this past weekend. Before I start my game and write up for the next chapter, I have been spending … Continue reading
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Mochi Game Review Interweb Mash-Up: Wednesday, July 29, 2009
Mochi Game Review Interweb Mash-Up: Wednesday, July 29, 2009 7 Featured and the 2 best non-featured games on tap for today. It’s a very strong group of games today and almost everyone will find a game that they will like … Continue reading
Posted in Flash Game Development
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Mochi Game Review Interweb Mash-Up: Tuesday, July 28, 2009
Mochi Game Review Interweb Mash-Up: Tuesday, July 28, 2009 Nine more games on tap for today. OUCH! Not much good going on today. Some fun to be had, but its a stretch. This is the worst day so far with … Continue reading
Posted in Flash Game Development
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Wii Motion Plus/Wii Sports Resort : First Impressions
I picked-up my reserved copy of Wii-Motion Plus/Wii Sports Resort yesterday at Target. My first impression is this: No Need To Reserve It. There were many many copies, and not too many buyers. I also noticed that Target was giving … Continue reading
Posted in Mid-Core Gamer
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FIOS, DSL and Verizon. I want to laugh and I want to cry #1(Updated)
FIOS, DSL and Verizon. I want to laugh and I want to cry #1 **** Update **** Last Thursday, as I was getting into my car to leave for work, someone tapped me on the shoulder. It was a Verizon … Continue reading
Posted in 8bitrocket History
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Mochi Game Review Mash-up:’Monday July 27, 2009
Mochi Game Review Mash-up: Monday July 27, 2009 Mochi "First Look" game reviews. Every day brings a new crop from the Mochi gods, let’s hope yours is there and its not crap. I have now added my own designation to … Continue reading
Posted in Flash Game Development
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Mochi Game Review Mash-up: Sunday July 26, 2009
Mochi Game Review Mash-up: Sunday July 26, 2009 It’s Sunday, a day I normally leave for TV shows on the DVR and playing with my kids outside. But, I’m trying to get a good handle on the quality of Mochi … Continue reading
Posted in Flash Game Development
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Expressing An Emotional State Of Mind In A Game
There are games I’d like to create, but for the life of me, I cannot figure out how to approach them. Many of these games have to do with true emotions that are difficult to describe in game form, however, … Continue reading
Posted in Game Design And Theory
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Play the new free Atari STE Game rOx in Windows with a single mouse click!
Play the new free Atari STE Game rOx in Windows with a single mouse click! The guys over are RGCD UK have out done themselves with a brand new, FREE Atari STE game that can be played in Windows with … Continue reading
Posted in Atari Nerd
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Mochi Game Review Mash-up: Saturday, July 25, 2009
Mochi Game Review Mash-up: Saturday, July 25, 2009 Nine more Mochi Games Reviewed Based In Initial Impressions I need to pick up the slack a little bit. Here are my capsule reviews on the 9 games currently on the “Latest” game … Continue reading
Posted in Flash Game Development
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Flash Game Interweb Mash-Up July 24, 2009
Flash Game Interweb Mash-Up July 24, 2009 I have been working on part one of a very large (Flash Game relegated) project over the last couple weeks. I just sent the first version of the first set of deliverables off for … Continue reading
Posted in Flash Game Development
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Random Game Design Notes From Chris Crawford
A few years ago I hosted an all-day game design session with Chris Crawford. After the session, I took some notes and shared them with my colleagues. These notes were geared-towards “Kid’s” games, but many of them hold true for … Continue reading
Posted in Game Design And Theory
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Great Free Online Book On Eary Computer Games: Let’s Tell a Story Together
I’ve always wondered how long it would take to create a text adventure/graphical text adventure engine for Flash. I *know* the marketability of text adventures is not great, and I know the audience is limited, but for someone like me … Continue reading
Posted in Book Reviews
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They Used Our Kung Fu: GameNutz Podcast
GameNutz is a video game “news” podcast that originates from Sherrill, NY. The podcast includes Rob “StickyNugget” Feddersen and Andrew “Boter” Hookway, who are employees at GameNutz store, also is Sherrill, NY, plus Justin “FearTheClaw” Clough. All three are very … Continue reading
Posted in They Used Our Kung Fu
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More Algorithms For Modern Managers
I’ve been looking for these for a very long time, and I finally found them. We came up with these many years ago, and I think they still hold-true today. The following are 21st Century “algorithms” that modern managers can … Continue reading
Posted in Management Sucks
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Flash Indie Game Interweb Mashup – Mochiads Games Edition July 10, 2009
Flash Indie Game Interweb Mashup – Mochiads Games Edition July 10, 2009 Since I did a Mash-Up last week on blog entries, I thought it would be fun to take an entire mash-up to focus on my favorite subject – … Continue reading
Posted in Flash Game Development
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Silverlight 3 Released And Ready For You To Make Some Awesome Games – Maybe
Microsoft has finally released their new version of Silverlight, Silverlight 3. All the dev tools are now available here: http://silverlight.net/GetStarted/ . However, if you want to develop on a Mac, you will need to use something like Eclipse4SL, which, when … Continue reading
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Atari 2600 Game Quiz: Name The Games From The Manual Excerpts
Atari 2600 Game Quiz: Name The Games From The Manual Excerpt Many Atari 2600 games had manuals that were nothing short of…bizarre. Some of the descriptions and back-stories created, even for some of the most well-known games of the time, … Continue reading
Posted in Atari Nerd
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RESULTS! Quiz: Can You Name These Classic Computer Games From Their Old-School Reviews (#1)
A Couple weeks ago I posted the following quiz. It takes parts of old-school game reviews and challenges you to name the game. I thought this one was EASY. However, it was not, it was really hard and I have … Continue reading
Posted in Atari Nerd
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Top-10 Alternative Ideas for The Universal “Asteroids” Movie
Last week, Universal announced that they had won a “bidding war” for the rights to turn Atari’s Asteroids coin-op into a feature film. Almost immediately, game pundits and art critics alike pounced on the news, and scoffed at the idea … Continue reading
Posted in Atari Nerd
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Absolutely Brilliant Lost Garden Article On Flash Game Monetization
Absolutely Brilliant Lost Garden Article On Flash Game Monetization If you have even a passing interest in making games full time, you have to read Flash Love Letter Part One by Danc on the Lost Garden blog. He ever so … Continue reading
Posted in Flash Game Development
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Flash indie game interweb-mash-up : July 3, 2009
Flash indie game interweb-mash-up : July 3, 2009 I was sick this past week (it’s still lingering on), and today (actually July 4) is a USA holiday – a couple hundred years ago some dudes in funky white wigs decided … Continue reading
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New Retrogaming Times Monthly article on ST game developer Michtron
New Retrogaming Times Monthly (free online magazine) features my first Atari Playfield article on ST game developer Michtron . Richard Davey (www.atari.st and www.photonstorm.com) was invaluable help on this article. I have been reading this splendid on-line magazine every month … Continue reading
Posted in Atari Nerd
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