Monthly Archives: November 2009

Essential Flash Games Book Chapter 12: A Viral Game In A Day

Essential Flash Games Book Chapter 12: A Viral Game In A Day I know a lot of people do it, but I have never really been a “game in a day” kind of guy. With my day job, kids to … Continue reading

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8bitrocket Game Review-Cast : Nov 20, 2009. Flash Game License and Mochi Reviews

8bitrocket Game Review-Cast : Nov 20, 2009. Flash Game License and Mochi Reviews Flash Game License Games: You must have the right access to see these: Going the Distance 2 Droids 2 Tin Can Knight Blasting Agent  Mochi Spongebob takes … Continue reading

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…palindromes… (2009)

unscramble the palindromes.
click any two letter tiles to swap positions.
each level contains up to six words.
you have 30 seconds to complete them all.
score bonus points for time left on the clock.
unused time added to next level.

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Essential Flash Games Book, Chapter 11 – An Optimized Scrolling Blaster

Essential Flash Games Book, Chapter 11 – An Optimized Scrolling Blaster Chapter 11 is by far the longest chapter in the book so far and will probably remain so. There is only one more chapter and Steve and I want … Continue reading

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Bruce On Games: You don’t want to work in the video game industry

This is great!  The same Bruce who is fighing off a libel lawsuit aginast makers of Evony (read: Bruce appears to be the victim in this one) has a new article called You don’t want to work in the video … Continue reading

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Indie Flash Game Development Inter-Web Mash-up: November 12, 2009 (including Mochi Reviews)

Indie Flash Game Development Inter-Web Mash-up: November 12, 2009 (including Mochi Reviews) This week I have paid some extra attention to checking out the games by some of my favorite developers (Robot Jam, Long Animals, and Alillm). I also have … Continue reading

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8bitrocket Flash Game Distribution Game Review Podcast 11/11/2009

In This podcast we review 8 games. We also learn how to use Chroma Key! (but we need to use it for something better). Also we have some more techincal problems (lighting?!?!?) but the games are pretty good this week, … Continue reading

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Optimized Game Timer Loop Update #2

Optimized Game Timer Loop Update #2 Ok, so I spent the weekend (well the free-time part anyway), looking at the timer and found that in its current form it works best at 30FPS across all platforms. With updateAfterEvent turned on, … Continue reading

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8bitrocket Mochi Game Review Video Pocast: 11/06/09

  8bitrocket Mochi Game Review Pocast: 11/06/09 We review about 8 games, and Steve touches his hair far too often, as we both never look into the camera because we are looking at a laptop to see the goods. Still, … Continue reading

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Tutorial: Using The Open Source CamStudio to Record Flash Game Play Animations

We have found the need to take screen animations of our games lately, but were at a loss on how to do it cheaply and easily.  That was until last week, when we found CamStudio, an Open Source utility for … Continue reading

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SFXR native in Mac OS and AS3!

SFXR native in Mac OS and AS3! I installed Windows 7 on my Bootcamp drive this last weekend. There were a few pitfalls, such as getting BlueTooth devices to work properly (black magic), but it was mostly painless. To start … Continue reading

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8bitrocket.com Games Demo Reel: 70 games in 3.5 minutes.

After making the last video podcast, the most enjoyable part turned out to be capturing video of some of our games. Taking that lead, we created this new “demo reel” with game play video from just about 70 games in … Continue reading

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Indie Flash Game Development Inter-Web Mash-up: November 3, 2009 (including Flash Game Distribution Reviews)

Indie Flash Game Development Inter-Web Mash-up: November 3, 2009 (including Flash Game Distribution Reviews) There is a lot of cool new stuff to cover, so with no further delay here is a survey of my favorite sites, games, and blogs. … Continue reading

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