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Monthly Archives: February 2010
Hey You Kids, Off My Lawn #2: More Fun With Possible Flash Game I.P. Issues
We’re not saying these games have barrowed other people’s intellectual property, we are just saying it’s possible. No matter what, we have fun looking at them anyway.
Posted in Podcasts
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Poll: How Irritated Are You Tech Pundits Who don’t Understand Flash?
Poll: Poll: How Irritated Are You Tech Pundits Who don’t Understand Flash? Here is a good example of a popular tech pundit who talks about Flash, but doesn’t seem to understand it. Bob Cringely, I guy I have respected and followed … Continue reading
Posted in Flash Game Development
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New 8bitrocket Game Release: Tunnel Panic
New 8bitrocket Game Release: Tunnel Panic Tunnel Panic is the first game from the Essential Flash Games book to be released into the wild in a viral fashion. It’s self sponsored (by the book of all things). The original version … Continue reading
Posted in Flash Game Development
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Game Storm Video Podcast #1
Game Storm Video Podcast #1 Bonus Content: Steve’s daughter’s stop motion video for her 6th grade earthquake project:
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HTML 5 Canvas For Flash Developers #1: What The #@*! Is The HTML 5 Canvas?
In this set of tutorials, we will explore how the HTML Canvas relates to Flash developers. So, the first question to answer about the HTML 5 Canvas appears to be this: “What The #@*! Is The HTML 5 Canvas?“ The … Continue reading
Posted in Tutorial-HTML5 Canvas, Tutorials
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Hey You Kids, Off My Lawn! We Whine About Flash Games And Intellectual Property
Here is the first (and maybe last, who knows) episode of “You kids, Off My Lawn!”, a short podcast/music video in which we complain about (possible) intellectual property issues with flash games. We did this a week ago. I prompted … Continue reading
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Tell Us About Your Latest Flash Project
After you take the “Flash Development Tool Survey“, why don’t you tell us about your latest project? Yopu can do it all over here: http://8bitrocket.ning.com/forum/topics/what-is-your-newest-game
Posted in Flash Game Development
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Announcing: Ultimate Unscramble: HTML color Words
Have you ever wanted to learn some arcane HTML trivia while playing a mediocre word game? Well, do we have the answer for you! Ultimate Unscramble: HTML Color Words is the next game in our “reuse everything possible” series following … Continue reading
Posted in 8bitrocket History
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Survey: What Are Your Preferred Flash Development Tools?
OK, now for our first survey.We’d like to know what your preferred tool set is for Flash development:Head on over to here to take the survey. (Is this a cheap tactic to try to get you to check out our … Continue reading
Posted in Flash Game Development
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8bitrocket.com Now Using The Ning.com Social Networking Platform
We’ve needed to create a bit more depth to this site for a long time, and with our book coming out next month, we thought it might be time to add forums and other “social” aspect back to 8bitrocket.com. We … Continue reading
Posted in 8bitrocket History
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Ultimate Unscramble #2:Countries And Flags (2010)
The Ultimate Unscramble Series Continues! This time you must unscramble the names of countries. Be sure to use the Flags hints as a guide.
Posted in Games, Word
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Balloon Saw (Essential Flash Games book demo) (2010)

Game Demo From Essential Guide To Flash Games Book (2010)
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Posted in Action, Games
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World’s Worst Jigsaw Puzzle Collection Launches
Today we announce the launch of a set of 20 games that took us less than 40 hours to complete: The World’s Worst Jigsaw Puzzle Collection We have noticed that many developers create very simple jigsaw puzzles and launch them … Continue reading
Posted in 8bitrocket History
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Blaster Mines

Survive each level by blasting all of the mines in the 360 degree scrolling sector. When your shield is depleted, your game is over. Your ship will follow the mouse and auto fire. Continue reading
Posted in Games, Shooter
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Tutorial (AS3): Using Fonts Embedded At Compile-Time
Tutorial (AS3): Using Fonts Embedded At Compile-Time I am continuing to explore the use of external assets embedded at compile time in AS3. Today we will look at how to embed and use a font in this manner. The Embed … Continue reading
Posted in Tutorial-Flash, Tutorials
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Flash Inter-Web Mash-Up Feb 15, 2010: The Mail bag.
Flash Inter-Web Mash-Up Feb 15, 2010: The Mail bag. I have received an interesting array of emails over the last 2 weeks, some good, some bad, some CGA with speaker sound… (all of these are the good ones). Ace’s Retro … Continue reading
Posted in Flash Game Development
1 Comment
AS3 Tutorial: Controlling the Main Timeline of a SWF Embedded at Compile-Time
AS3 Tutorial: Controlling the Main Timeline of a SWF Embedded at Compile-Time Today I was working a a new piece of the Essential Flash Games framework that allows sponsor swf files to be embedded at compile time and displayed before … Continue reading
Posted in Tutorial-Flash, Tutorials
2 Comments
GamesChart’s Barry White Responds (redux)
GamesChart’s Barry White Responds (redux) Last week I did a some coverage of GamesChart and it sparked a little controversy. It seems that one of the principals behind the new venture is none other than Barry White from the now … Continue reading
Posted in Flash Game Development
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I Just Want To Say This: I Love Flash!
I’ve been spending the last year or so looking and/or forced to develop in other technologies thatare not Flash. I’ve seen Python, Google App Engine, Silverlight, HTML 5, PHP, Drupal, Joomla, C#, Coco, Android Java, and even Unity. While all … Continue reading
Posted in Flash Game Development
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Matt Barton Interviews The Creator Of the Choose Your Own Adventure Series
Matt Barton, author of Dungeons And Desktops and co-author of Vintage Games has posted a very cool interview with one of my heroes, R.A. Montgomery, the creator of the classic 80′s “Choose Your Own Adventure” book series.
Posted in Book Reviews
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New 8 Bit Weapon Sony Loop Library
New 8 Bit Weapon Sony Loop Library We make a lot of loop-based music here at 8bitrocket. One of our favorite tools is Acid by Sonic Foundry (and now Sony). Sony always has new sets of loop libraries to fill … Continue reading
Posted in Flash Game Development
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Ill Advised CIO Magazine Article Asks: “Is it Time for the Web to Abandon Flash?”
Ill Advised CIO Magazine Article Asks: “Is it Time for the Web to Abandon Flash?” Bad information can be annoying, but bad information in the hands of decision makers can be downright dangerous. An article that was posted today by … Continue reading
Posted in Flash Game Development
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Updated! GamesChart (Game Jacket Guys Get Back Into The System?) – Barry White Responds
Updated! – Barry White Responds. GamesChart (Game Jacket Guys Get Back Into The System?) Barry White left a message below with some very detailed information on GamesChart. “I do just want to point out that we are in very early … Continue reading
Posted in Flash Game Development
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Essential Flash Games Book: Flak Cannon Plus Game Play
Here is a short video of the “Plus” version of “Flak Cannon” from the “Essential Guide To Flah Games Book”. I have taken the game beyond the scope of the book. A free tutorial will be available later this … Continue reading
Posted in Essential Flash Games Book
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PurpleFloyd’s HTML 5 Canvas Platform Game Running On An iPod Touch With Touch Controls
Purple Floyd just contacted us to tell us that he has created an iPod Touch/iPhone compatible version of his platform game. You can see it running in the video above. What does this mean? Well, it means that very soon … Continue reading
Posted in Flash Game Development
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