ForumsFeeds
Books
Game Engines and Consulting Services
Site Content
- 56k Connection
- 8bitrocket History
- Android Development
- App Store Revolution
- Apple
- April 1st
- Atari Nerd
- Atari ST
- Contest Tracker
- Contests
- Corona Development
- Daily Briefing
- diatribe
- Easter
- Electrotank
- Essential Flash Games Book
- Featured Games
- Flash Game Development
- Game Coding and Development Diary
- Game Design And Theory
- Game Programming Tool Kit
- Game Shift
- Games
- Google Chrome Web App Store
- HTML 5 Canvas
- Inter-Web Mash-Up
- Interviews
- iPod/iPad Develpment
- Mid-Core Gamer
- Podcasts
- Poll
- Predictions
- Producto Studios
- Random Awesomeness
- Reviews
- Signs Of Doomsday
- Silverlight
- Sociology Of Programming
- Star Wars
- They Used Our Kung Fu
- This Day In Atari History
- Tutorials
- TwinEngine
- Uncategorized
- Web Site Development
Recent Comments
- Kvisoft on 346 Days Left : Next Sign Of The Apocalypse : The Kindle Fire Holding It’s Own Against The Apple iPad
- Commercial mortgage rates on 336 Days Left : The Next Sign Of The Apocalypse : Microsoft Adds Achievements For Coding Into Visual Studio
- Jesse Abram on Help Beta Test The Flash Develop to Mac Bridge
- asp.net hosting on 336 Days Left : The Next Sign Of The Apocalypse : Microsoft Adds Achievements For Coding Into Visual Studio
- electronic cigarette on Retrogamer Magazine, Still going strong after 100 issues
Tags
3ds 7800 adobe android April 1st asteroids Atari books canavs canvas chrome contest CS5 dice Electronic Games Magazine electrotank flash flash games Gallery game games google html5 ie9 interview iphone kids games magazines mochi moraff pc games pixel portals resize retro review shooter silverlight space gate SPIL start wars Tron tutorial. pathing video games wiiFlash Game Blogs
Flash Game Resources
PC, Console and Retro Games
Monthly Archives: March 2010
Poll: How Long Should The Flash Gaming Summit Be Next Year?
I have to tell you, after going to FGS (Flash Gaming Summit) on Monday, the rest of the week has been a complete drag. I can’t “get over” meeting all the great, serious Flash Game Developers out there, and finding … Continue reading
Posted in Flash Game Development
Leave a comment
Steve Woita: An Original Atari 2600 Game Developer Tackles Flash Games, Speaks-Up About Flash And CGE 2010
“ I feel like I’ve got more ideas for new types of games to build now then I did back then because there are so many great games to get inspired from now” – Steve Woita, March 9, 2010 If … Continue reading
Posted in Flash Game Development, Interviews
1 Comment
Classic Gaming Expo Returns in 2010!
I’ve been “off” retro games for the past few months. I gave them up for lent (actually, I gave them up after some ex-classic gaming a-hole personality decided that the well received interview I did with him was not good … Continue reading
Posted in Atari Nerd
Leave a comment
Yes Steve Job, SWF *IS* An open standard: Click Team’s Products Now Export Games in .SWf Format
Click Team, the company that has it’s roots in STOS, AMOS and Klik And Play, has recently released a new product that will export applications made in their popular development tools (Multimedia Fusion and The Games Factory) in a .SWF … Continue reading
Posted in Flash Game Development
Leave a comment
Flash Gaming Summit: Role Call?
The Flash Gaming Summit is now sold-out. Jeff and I were both going to go this year, but Jeff got called back home, so I have to hoof-it alone. Still, it looks to be a fun day. Most people going … Continue reading
Posted in Flash Game Development
Leave a comment
Video: An Adobe Employee (somewhat awkwardly) Discusses Flash/HTML 5/Apple with Mashable
In an interesting video with surprisingly “marble-mouthed” audio (rivaling only our own terrible productions) and very nervous looking participants, an Adobe employee discusses Apple/Flash/HTML 5/Mobile/etc. with Mashable.
Posted in Flash Game Development
Leave a comment
Poll: Which Platform Have You Had The most “Success” Developing On?
Another Thursday Poll over at our Ning Community. Here is the question: Which Platform Have You Had The most “Success” Developing On? Tell us your answer!
Posted in Flash Game Development
Leave a comment
Tutorial: AS3: How to Blit an animation from a tile sheet embedded at compile time
Tutorial: AS3: How to Blit an animation from a tile sheet embedded at compile time Today we are going to look at how to use a tile sheet embedded into an AS3 project at compile time.We will cover the embedding, … Continue reading
Posted in Tutorial-Flash, Tutorials
7 Comments
Some Troubling Tidbits On Flash And HTML 5…But Maybe Not For Flash Game Developers
Today a couple stories arose that, on the surface seem to point to some troubles for Flash, but maybe not yet for flash game developers. The first comes via PC World: Virgin America Ditches Flash on Its Site. It looks … Continue reading
Posted in Flash Game Development
Leave a comment
Still don’t Think Using someone Elses I.P., Even For a “Fan” Project, Is Not A Problem?
So, do you still think that using the intellectual property that belongs to someone else is not a problem? Do you think that if you are creating a “tribute” or “fan project” that you will be left alone? Think again. … Continue reading
Posted in Game Design And Theory
1 Comment
Flash Indie Game Interweb-Mash-Up: March 1, 2010
Flash Indie Game Interweb-Mash-Up: March 1, 2010 First off, Steve and I will be at the Flash Gaming Summit next Monday, so I hope to put a few faces to names, etc. Ning Community 8bitrocket is now part of the … Continue reading
Posted in Flash Game Development
Leave a comment


