8bitrocket.com
3Apr/100

Essential Guide To Flash Games Code Supplement #3: New Source For Chapters 11 and 12

Essential Guide To Flash Games Code Supplement #3: New Source For Chapters 11 and 12

There were many changes made to the book chapter code and the framework package as we progressed through our revisions. It seems that the current code package downloads for chapters 11 and 12 contain import lines for package classes that were removed in the final revision. The referenced package classes are not needed, and the lines can be removed.  Any lines that reference these packages in chapters 11 and 12 can be deleted or commented out:

//import
com.efg.framework.AdvancedTimer;

//import com.efg.framework.GameFrameWorkAdvancedTimer;

The Apress book site has not been updated with the new code package as of right now (I just uploaded it to their site, but it takes an extra step to exchange it for users to download).

Here are the new code packages for anyone who needs them:

Remember, these will not compile w/o the source/classes package is available from the Book download site.

New Chapter 11 BlasterMines source

New Chapter 12 Tunnel Panic Source

If you enjoyed this post, please consider leaving a comment or subscribing to the RSS feed to have future articles delivered to your feed reader.
Comments (0) Trackbacks (0)

No comments yet.


Leave a comment

No trackbacks yet.

This site is protected by Comment SPAM Wiper.