Monthly Archives: June 2010

Atari 7800 Retro Inspection In Retro Gamer Magazine #78

Atari 7800 Retro Inspection In Retro Gamer Magazine #78 My favorite Atari console of all time is the Atari 7800. It could play 99% of the Atari 2600 games and it had very nice versions of some of my favorite … Continue reading

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Vacation Game Storm #1: Free Budget Breakfast Buffet

Note: I’ve always felt that the best time for me to come-up with new ideas for games is when I’m on vacation.  I recently went on vacation with my family.  These are some of the game design notes I took. … Continue reading

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8bitrocket.com Declares Today As Landon Donovan Day!

Let July 23rd, 2010 forever be known as Landon Donovan Day!

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Strong Adobe CS5 Sales Show The Battle For Hearts And Minds Is Far From Over

The Wall Street Journal is reporting Adobe sales at $905 million for the first part of this year.  Here is a nice quote: “…Apple’s stance does not yet appear to be deterring purchasers of CS5…“ What does this mean?  It … Continue reading

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8bitrocket.com: The End Is Nye? We Need Ideas On Where To Move.

Today our hosting company emailed us to tell that our site uses too many resources.  They want to move us to a much more expensive plan.  One that simply does not justify the cost. We have collected almost 1000 stories … Continue reading

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8bitrocket.com @ E3 Report #1 : Lucha Libre Fight While The Game Industry Dies (updated)

So we went to E3 today, and we saw few things worth mentioning (which we might cover later), however, our general impressions can be summed up with this story from Cracked.com: The Day the Gaming Industry Died: Impressions from E3 … Continue reading

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8bitrocket.com @ E3 2010

We are attending E3 2010 this year.  We hope to bring you back all the “news” of stuff on display for Flash, Web, Viral, Retro, Mobile, Indie game developers. However, we assume, just like last year, the entire show will … Continue reading

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Apparenty, 360 “Natal” is Named “Kinect”, And Apparenty Someone Jumped The Gun On Talking About It

It’s now official (maybe) that the Xbox 360 “Motion Control” device, once named “Natal” will be named “Kinect”, and apparently we are not supposed to know this yet. The USA Today game “blog” (column, whatever) went with a story about … Continue reading

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USA v. England : A No Win Situation For 8bitrocket.com

Today the USA plays against England in their first game of the FIFA 2010 World Cup.  Whenever the USA plays England, it becomes an uncomfortable situation for 8bitrocket.com.  We have many friends who live all over the world, and usually … Continue reading

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Review: New Star Games Sensational World Soccer 2010

Wanna play some digital footie? Synopsis:Sensational World Of Soccer 2010 Review.Are you a USA fan who wants to replay the England match and try to put more goals by the hapless Robert Green? Are you an England fan who desires … Continue reading

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You too can “Hack the Pac”. A guide to hacking the Google Pac-man Doodle

A month or so back Google celebrated Pac-Man’s 30th anniversary by replacing the Google Doodle with a playable version of Pac-Man. (click the image to play it in its new Google home) Retrogaming Monthly has a nicely written article on … Continue reading

Posted in Game Design And Theory | 1 Comment

Huw Collingbourne Of bitwise Magazine Really Likes The Essential Guide To Flash Games

Huw Collingbourne Of bitwise Magazine just posted his review of The Essential Guide To Flash Games.  He really liked it!  Here is my favorite quote: “What a great book this is! Don’t be deceived into thinking that, since it is … Continue reading

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Yes, We Still Work On Flash Games: Introducing Zombie Alien Zero Flak Defender!

With all of this talk of HTML 5, I wanted to show some on-going progress on an AS3 game that I’m working on. Yes, it is an iteration on one of the games from The Essential Guide To Flash Games, … Continue reading

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Nomen Ludi: Awesome Short Story About The Quest To Finish An 8-bit Computer Game

I was directed to the story Nomen Ludi By Rob Beschizz, a fictional short story about the quest and the meaning of trying to finish an 8-bit computer game.  Lost of great turns an imagery in this one, and also … Continue reading

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Can I survive HTML5? Yes, and so can you

Can I survive HTML5? Yes, and so can you. It took me a few months to finally crack open the beast, but while on a little holiday vacation in California Wine country, I finally took the leap. Steve has been … Continue reading

Posted in Flash Game Development, HTML 5 Canvas | 1 Comment