Does The Windows 7 Phone Open-Up Silverlight Games Development?

Microsoft recently released the beta of the Windows 7 development tools, and Silverlight is big part of that release.   Silverlight can used in conjunction with the XNA framework which gives Windows 7 Mobile apps access to Xbox Live, among other features.  As well, (and as it should be), Windows 7 Phone apps made with Silverlight  can be sold in the Microsoft Mobile apps store.  Here is a quote from silverlight.net:

Developers build Silverlight applications and package them for submission to the Windows Phone Marketplace where users can download them to run on the phone on a trial or purchase basis. Silverlight for Windows Phone supports a built-in try/buy API to simplify the process of converting a trial to full version for both developer and end consumer.

This appears to open-up Silverlight game development to the Windows 7 phone in a major way.  Yes, the audience is small, and yes, it is C#/Visual Studio Microsoft land, but it is also a market that will not be over-saturated with apps too quickly, and could be very lucrative if you get in on the ground-floor.

Check out the Wiondows 7 Phone development site here:

http://developer.windowsphone.com/

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  • http://twitter.com/iainlobb Iain Lobb

    XNA is a lot better for games though, so you might as well use that.

  • http://www.8bitrocket.com 8bitsteve

    Agreed!

  • AcetheSuperVillain

    I think Silverlight vs Flash is always going to be like Digimon vs Pokemon, or Picard vs Kirk. It's good, maybe even better, but it's just never going to be popular. (I chuckle while typing this to see that Silverlight, Digimon and Picard get flagged by the spell checker, but not the popular 3)

    But as for lucrative, you might be right. I would think than an App Store would make more money than Mochi, but it all depends on the competition.