Monthly Archives: February 2011

Flash Is So 2011, HTML5 Is So 2014

Here’s a secret: Flash is far from dead, in fact it’s being adopted at a higher-rate than ever on multiple mobile platforms.  In recent ZDnet article Christopher Dawson wrote: “And it isn’t just Android. Windows Phone 7, RIM’s BlackBerry OS, … Continue reading

Posted in Flash Game Development | 11 Comments

Retro Blaster, Pumpkin Man and Jack’s Beach Blitz added to Google Chrome App Store

I have started to add some of our arcade games to the Google Crome App Store. Retro Blaster Asteroids on steroids with many power ups to purchase and bosses galore. Pumpkin Man If Pac-man had included 30 different mazes, multiple … Continue reading

Posted in App Store Revolution, Google Chrome Web App Store | 1 Comment

Ultimate Unscramble #1 and #2 Now In Google Chrome Web App Store

I went ahead and added a couple more free educational games to the Google Chrome Web App Store today: Ultimate Unscramble #1: HTML Color Words Ultimate Unscramble #2: Countries And Flags It appears to be very simple to add new … Continue reading

Posted in App Store Revolution, Google Chrome Web App Store | 5 Comments

Palindromes Plus Now In Google Chrome Web App Store

I just tested out one of our games, Palindromes Plus,  in the Google Chrome Web App Store.  You can check it out here:

Posted in App Store Revolution, Flash Game Development, Google Chrome Web App Store | Leave a comment

Quick Guide To wmode And Flash Embedding

When embedding Flash .SWFs in HTML, there are several choices you can make for the wmode parameter.  I’ve always been a bit confused about which was which, so I set out to today to pull together as much information as … Continue reading

Posted in Flash Game Development, Tutorial-Flash, Tutorials | 14 Comments

Flash Player 10.2 Released: Stage Video Is Finally Here – But What Is It?

I can recall Adobe talking about stage video for a long time.   It’s a new feature in Flash Player 10.2 that is supposed to speed-up video layback considerably.   In many ways, this appears to be Adobe’s way of … Continue reading

Posted in Flash Game Development | 5 Comments

Are Apps Dead?

The Wall Street Journal has a story this morning about a meeting  of mobile business entrepreneurs in New York, where some of sentiment ran this way: “Apps are going to die away in favor of simple mobile websites” You can the whole … Continue reading

Posted in Android Development, iPod/iPad Develpment | 6 Comments

Game Programming Tool Kit: A Binary Search in AS3

Every game programmer needs a basic set of tools to use in building his/her games. In this series we will cover everything from basic computer science algorithms and simple design patterns to more complex artificial intelligence implementations. If it can … Continue reading

Posted in Game Programming Tool Kit, Tutorial-Flash, Tutorials | 7 Comments

Shorter, More Game Focused Tutorials Targeting More Technologies Are Coming

OK, now that our HTML5 Canvas book is in production, we are planning a return to game tutorials that have been so popular here.  However, in 2011, people want more than just AS3 tutorials.  Keeping look back at this space … Continue reading

Posted in Tutorial-Flash, Tutorial-HTML5 Canvas, Tutorials | 5 Comments