8bitrocket Daily Inter-Web Mash-Up – Friday, May 6, 2011

Flash Games We Like
Wing Defender – Fun top-down shooter with cartoon-style graphics and a retro feel to the game-play.

Go Go Gummo – This Mochi FGF winner is a really cool puzzle game with elements of an action platformer…or is it the other way around.

From the Flash Game Blogs
– Have you finished your game yet? No? Me neither. Richard Davey tackles motivational issues that plague indie game development and how to combat them

Squize tackles hackers and skript kiddies…

-Iain Lobb speaks at a lot of conferences, so his advice for those starting out is well worth the read.

Nigel Twist discusses using an Atari 1040 ST to build The Alarm’s Rain In Summer Time
Nigel Twist, drummer for classic version of the The Alarm  (1981-1991)  discussed using a 1040 ST to program their hit Rain In The Summer Time for their 1987 album Eye Of The Hurricane today in the Facebook Alarm 30 years anniversary group:

“Rain” was one the The Alarm’s biggest hits and co-written by the band. It started as a jam one day at a rehearsal studio in Elephant & Castle. I was playing with a drum machine and had the basic drum riff going. Dave was jamming along to it and ended up with the guitar riff you hear on the track. Mike and Eddie arrived at rehearsals and the track was born. When we recorded it at Linford Manor, I wrote the bass and drums lines using “Pro 24,” a very early music sequencing software that was designed for the Atari 1040ST computer (which I still have). I recorded live drums over the samples triggered by the Atari. All the cymbals, Tom-Tom riffs, Timbale and percussion were live in the studio.

Another Game Algorithm That Might Be Useful in Interviews: Find the Largest Integer in an Array

This might be an overly simple solution, but i just used it today and it works great.

	import flash.display.Sprite;
	 * ...
	 * @author Jeff Fulton
	public class LargestIntegerInAnArray extends Sprite

		public function LargestIntegerInAnArray()
			/* Look at each value in the array and
                         * compare to the first
			 * Skip evaluation of the first item in
                         * the array by
                         * using it as
			 * the initial value for max.

			var theArray:Array=[5,13,25,16,17,2,5,
			var max:int = theArray[0];
			for (var i:int=1;i max) {
				max = theArray[i];
		trace (max);




The 8bitrocket Daily Inter-Web Mash-up Briefing is compiled and edited by both Jeff D. Fulton and Steve A. Fulton. We cover the world of retro games, new games, indie games, Flash / Web games, game coding, the toy industry, and anything else we find cool. Send news items that you would like covered to info[at]8bitrocket[dot]com

If you enjoyed this post, please consider leaving a comment or subscribing to the RSS feed to have future articles delivered to your feed reader.
This site is protected by Comment SPAM Wiper.