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Monthly Archives: June 2011
Midcore Gamer Manifesto, 3.5 Years Later
Back in 2008, Jeff wrote a story named “I Am A Midcore Gamer” and I followed-it-up with a story named “The Midcore Gamer Manifesto“. Both stories travelled the interbaun far and wide and caused a bit of a stir for … Continue reading
Posted in Mid-Core Gamer
9 Comments
8bitrocket’s Asynchronous News Round-Up : Mochi Achievements, Pepsi+Atari, Mindjolt News
Welcome to our “Asynchronous” news round-up. It’s the Daily Interweb Mash-Up, but not daily, and also not really a mash-up, and, well, who knows what it is, but welcome to it. Mochi Achievements API Launched Something we’ve been waiting for … Continue reading
Posted in Daily Briefing
3 Comments
From Track Mod To Spin City To Fashion Frenzy: A Study In Game Design Evolution
This is one of the case-studies I wanted to talk about for a long time, but I could not because one of the games was locked behind an MMO and could be accessed without an account. However, now that (sadly) … Continue reading
Posted in Game Design And Theory
1 Comment
8bitrocket Diatribe: Fathers’ Day 2011: The Adventure Freak and his Little Atari Freaks
It has been a little over two weeks since our dad passed away. I have found it difficult to focus on any one thing for an extended amount of time since, and while the fog is certainly lifting a little, … Continue reading
Posted in 8bitrocket History, diatribe
3 Comments
HTML5 Canvas C64 Yourself App Is Awesome!
Here is a really cool use of the HTML5 Canvas: C64 Yourself! The app converts a 6×4 image into a an awesome pixelated C64 image! Here are a couple I just created:
Posted in Uncategorized
1 Comment
How My Dad’s Love Of Games Helped Foster My Game Development Career
Please excuse me, just one more time, so I can write some final thoughts about my dad, and how he helped me in my career. Last weekend we had had his memorial at my house, and so I’m trying … Continue reading
Posted in diatribe, Game Design And Theory
4 Comments
Quick Tip For Vizio Theater 3D TV Owners : Cheap 3D Glasses From The Movie Theater Work Just Fine
Vizio has a new line of 3D TVs that are cheap and powerful. They use a technology they have branded “Theater 3D”, which is really just the same polarized 3D that is used in movie theaters (i.e. Reel D 3D). While … Continue reading
Posted in Uncategorized
8 Comments
Wii U? More Like P.U.
0savesSave Through some great contacts we were able to jump the line and look at the Wii U up close and personal today at E3. Wow. What A dud! Honestly, I love (or at least once “loved”) the Wii. … Continue reading
Posted in diatribe
14 Comments
Great HTML Canvas Book Review!
0savesSave David Hayden has given our new book a very nice review. You can read it here. My favorite part of the review the fact that Hayden is developing games with his daughter: “My daughter and I have been … Continue reading
Posted in HTML 5 Canvas, HTML5 Canvas Book
2 Comments
OSX Lion Will Include Hardware Acceleration for the HTML5 Canvas
0savesSave I was looking through the 250+ new features and improvements for Lion (available for $29.99 as an upgrade in July) and found this little gem in the Safari Improvements: Improved graphics performance Web pages that use the HTML5 Canvas … Continue reading
Posted in HTML 5 Canvas
2 Comments
AppMobi Cloud-Based HTML5 Game Development Looks Promising
0savesSave I have heard a little about AppMobi over the past few months and have wanted to take a look at their game platform but just have not had the chance until now. I plan to demo my Centipede game … Continue reading
Posted in HTML 5 Canvas
1 Comment
Windows 8 Will Make Heavy Use of HTML5
0savesSave The All Things D web site has put up an exclusive look at Windows 8, an operating system that is at least a year away from being released. Essentially, aside from the normal Windows’ 7 style applications we see … Continue reading
Posted in HTML 5 Canvas
4 Comments
R.I.P. Dad : My Last Conversation With My Father
I visited my dad last Sunday. He’s 85 years old, and he has onset dementia, so he can’t express himself clearly, nor can he come-up with many nouns, so he can’t describe anything that he wants or needs without a ton of trouble. It is very difficult to have a conversation with him, but every Sunday I still go into his room, pry his eyes away from the TV, and try anyway.
That day I decided to point to the photos around the room and ask him if he knew who was in them. The first photo was from about 1983. It’s of my dad, sitting on a soccer ball, describing something to my sister, as my brother and I play in a game in the background. I asked him who the guy talking was, and he could not tell me.
“It’s you dad”, I told him.
“Yeah, yeah, him,” he replied.
“Do you know who those guys are in the background?” I asked him
“Oh yeah, the were over here and now they are over there,” he replied.
I interpreted this to mean that he knew it was my brother and I and that we had moved out and made our own way in the world.
Encouraged, next I pointed to a photo of his mom taken in the 1950′s.
“Who’s that?” I asked
“Oh, yeah, you know that one was in the other place, and I was not in that one”, he told me.
I interpreted this to mean that he knew it was his mom, and he still remembered that she had sent him to co-op boarding school for his entire childhood when he was 4 years old in 1929.
Finally, I pointed to a photo of his father, that was right next to his mother. The photo was from the 1930′s, and his father looked very serious.
Without missing a beat my dad, stood-up from his bed, and an scowl crossed his face.
“He was the one who went blam…”
He made a fist and swung it slightly.
Continue reading
Posted in diatribe
14 Comments
HTML5 Canvas Game Development Diary: Bug Off! No. 1
0savesSave Steve and I have been getting our fill of commercial Flash Game development at our new day (and night and weekend) jobs a Zynga, so we have decided to start honing our HTML5 Canvas development skills even more by … Continue reading
Posted in The Bug Off Development Diary
5 Comments
HTML5 Canvas Book Notes
0savesSave O’Reilly Forums For HTML5 Canvas We’ve been answering questions about the book over at the O’Reilly forums. Come on over and visit. : http://forums.oreilly.com/forum/110-html5-canvas/ Firefox 4 “loop” Missing Firefox 4 has been giving me fits in the past week … Continue reading
Posted in HTML 5 Canvas
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