Monthly Archives: July 2011

2010-2011 Prediction Results: Plus 2011-2012 Predictions

Usually we do this in September, but I feel like moving this up a bit, so we are doing it now. First off, here are the predictions from last year, and how we fared: 10.  Flash Games Everywhere! Google TV, … Continue reading

Posted in Predictions | 4 Comments

8bitrocket teams up with Producto Studios

8bitrocket has teamed up with Producto Studios to create a single, super-charged, one-stop-shop for everything cool, interactive, and fun. When we combined the retro / indie gaming sensibilities of 8bitrocket  with the design genius of Producto, we created a partnership … Continue reading

Posted in 8bitrocket History | 3 Comments

Yoyo Games Game Maker will have HTML5 version in Q4

I was just visiting theYoyo Games Game Maker site to look into using the software to teach my 6 year old son game development concepts without worrying about too much coding. Game Maker has a back-end language as well as … Continue reading

Posted in HTML 5 Canvas | 10 Comments

Does Anyone Want a Hardcore top-down, Scrolling Shooter On a Mobile Device?

I’ve been thinking a lot about this lately: Will anyone play (buy) a hardcore, top-down shooter on a mobile device?  What will it take to get someone to buy it, play it, and tell their friends about it?  Should it … Continue reading

Posted in Game Design And Theory | 6 Comments

Help me pick a new smart Verizon mobile phone

I need to get a new Verizon phone but have absolutely no idea what to get. I am pretty sure I am not inside any discount renewal period, so I need to consider the full cost of a new device … Continue reading

Posted in 8bitrocket History | 7 Comments

8bitrocket Reunion 2011! The original lost 1/3 of 8bitrocket Returns For One Night Only

A couple weeks back Eric Barth (center), the original “lost” 1/3 of 8bitrocket, returned to his origins by visiting Jeff and I back in California. Eric is a Professor Of Engineering at Vanderbilt University in Nashville. Instead of building games, … Continue reading

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HTML5 Canvas Progressive Breakout Style Game Tutorial coming…

I just wanted to add a short update about the HTML5 progressive breakout game tutorial I promised a while back.  I was working on the game and had stable and ready to write about, when my dad passed away.  It … Continue reading

Posted in HTML 5 Canvas | Leave a comment

Google Swiffy? Not Yet.

Google Labs released Swiffy last week, their attempt to allow people to easily convert .swfs to HTML5.   However, instead of being a revolutionary technology, rather, it shows just how far HTML5 needs to go before it can match Flash. … Continue reading

Posted in Flash Game Development, HTML 5 Canvas | 6 Comments

Two more Good Reviews Of Our HTML5 Canvas Book

Here are couple more good reviews of out HTML5 Canvas book. From Wonderoile “…overall I can recommend this book to every developer who wants to be creative with the web. This book provides a solid path for developing Canvas games/ … Continue reading

Posted in HTML 5 Canvas, HTML5 Canvas Book | 2 Comments

Video Game History Museum: Help Make It Happen

The guys behind Digital Press and the CGE have created Kickstarter.com project to help create permanent Video Game History museum in Silicon Valley.  We think this is an awesome idea.  Pledge something if you can:      

Posted in Atari Nerd | 3 Comments