Monthly Archives: November 2011

Finally: Atari Museum Atari History Book Is On The Way!

We’ve been politely pestering Marty Goldberg and Curt Vendel from The Atari history Museum to finish their book on Atari history for at least 5 years now. Well, it looks like the day might arrive soon. Today Curt announced a … Continue reading

Posted in Atari Nerd | Leave a comment

Who Cares! Well, actually, Producto Studios and The Who Do!

8bitrocket in conjunction Producto Studios is proud to be a small part to a big cause. Roger Daltrey, Robert Plant, and Dave Grohl rocked an amazing fundraiser to benefit the UCLA Daltrey/Townshend Teen Cancer Program and Producto rocked the website design. Long … Continue reading

Posted in 8bitrocket History, Producto Studios | 2 Comments

Happy Thanksgiving From 8bitrocket.com

  (turkey image borrowed from here, turned into ASCII here)    

Posted in 8bitrocket History | 1 Comment

The Kinect : Only The Illusion Of “Fun”

So I’ve been branded a “Kinect” lover by some people, and for the past year that has been a fairly accurate statement.  Before that, I was a Wii lover.  In both cases, I truly believed in the idea of “motion gaming”. … Continue reading

Posted in Atari Nerd | 5 Comments

R.I.P. Gary Garcia of “Pac Man Fever” Fame : Now It’s time For Hollywood To Make A Movie About “Pac Man Fever”

“To create a song that has mass appeal is among the most difficult things you’ll ever do.” -Jerry Buckner   According to Gamasutra, Gary Garcia, 1/2 of Buckner and Garcia died yesterday.   Back in February we contacted Jerry Buckner … Continue reading

Posted in Atari Navel Gazing, Atari Nerd, Movies the Need To Be Made | 2 Comments

Adobe Donates Flex To Open Source Foundation

Not much else to say here except to link to this: Adobe donates Flex to foundation in community-friendly exit strategy. A good move to keep Flex viable for developers for the foreseeable future. (Thanks to R.J. Lormier for the heads-up)

Posted in Flash Game Development | 1 Comment

Press Release: 8bitrocket.com’s Jeff Fulton and Steve Fulton to Discuss the Emerging Role of Canvas Development At DevCon5 in Santa Clara, Dec. 7-8, 2011

8bitrocket.com’s Jeff Fulton and Steve Fulton to Discuss the Emerging Role of the Canvas Development Environment     At DevCon5 in Santa Clara, California, December 7-8, 2011 Norwalk, CT, November 10, 2011— TMC and Crossfire Media announced that Steve Fulton and … Continue reading

Posted in 8bitrocket History, HTML 5 Canvas | Leave a comment

More Fuel For The HTML5 Fire: Adobe Admits That The Long Term Viability Of The Flex SDK In Doubt

In the “Your Questions About Flex Blog” on blogs.adobe.com, Adobe appears to be putting the future of Flex in doubt: Does Adobe recommend we use Flex or HTML5 for our enterprise application development? In the long-term, we believe HTML5 will … Continue reading

Posted in Flash Game Development, HTML 5 Canvas | 11 Comments

Now Don’t Get Cocky “Web Standards” Dudes, HTML5 Still Has A Looooooooong Way To Go.

Two days ago Adobe announced that were were ceasing development of the Flash player for the mobile web, in favor of HTML5.   They  will focus on the air packagers and PC/Mac browser plugins.  Technologically speaking, nothing has really changed, … Continue reading

Posted in HTML 5 Canvas, HTML5 Canvas Book | 3 Comments

One Day After Adobe Retreats Flash From The Mobile Web: Our HTML5 Canvas Book Hits #1 On The Game Programming Chart At Amazon.com

Also, it has the lowest ranking it has ever achieved too.

Posted in HTML 5 Canvas, HTML5 Canvas Book | 9 Comments

Adobe Drops Mobile Browser Flash Support : Are You Ready To Stop Thinking We Are Crazy And Learn About The HTML5 Canvas ?

So, we’ve heard “through the grapevine” that many of our old readers and Flash Game colleagues were pretty skeptical about our choice to tackle the HTML5 Canvas.  Jeff and I have always tried to  figure out new trends early, and … Continue reading

Posted in 8bitrocket History, HTML 5 Canvas, HTML5 Canvas Book | 34 Comments

Texture Packer Makes Sprites Easy to Export From Flash. For Corona, as well as Cocos2d, and more.

I have a huge new gig that includes taking 100′s of pre-existing Flash animations and using them  to create a cross platform mobile application for a kids television network. The goal is to take the current Flash site (luckily in … Continue reading

Posted in Corona Development, iPod/iPad Develpment | 9 Comments

Book Review: Fantasy Freaks And Gaming Geeks by Ethan Gilsdorf

Here it is, I’ll come out and say it.  I used to play pencil and paper role playing games.  I played games like Dungeons And Dragons, Palladium and Call Of Cthulhu for most of the 80′s. I was blessed with a … Continue reading

Posted in Book Reviews, Reviews, Uncategorized | 3 Comments