Professor Zombie! Released For iOS, Kindle Fire, Android – Plus Professor Palindrome! now On Kindle Fire!
For Immediate Release : 9/25/2012
Producto Studios Releases Professor Zombie! For iOS, Android, and Kindle Fire
Redondo Beach, CA: Today Producto Studios released their newest game for iOS, Android and Kindle Fire: Professor Zombie Unscramble!
Just in time for Halloween - a sequel to the hit iOS game Professor Palindromes! (also released for the first time on Kindle Fire Today), Professor Zombie! Challenges you to unscramble the words before the Zombie eats the professor’s brain!
The Professor has left his brain out, and now zombies want to eat it! The only way you can stop the zombies is by unscrambling the words from the zombie lexicon.
The play is simple: press two letters to swap their places.
The action is frantic: can you make the correct moves before the time runs out?
You get 40 seconds on each level to unscramble the words. Be sure to read the clues, as they will help you figure out the puzzle.
Any time left over from the last level is applied to the next. The faster you work on the earlier levels, the better chance you have when things get more complicated.
Earn or buy (iOs only) “Instant Solves” to help you get to higher and higher levels!
Fun, and addictive. Download it now! For iOS and Android, and Kindle Fire
Promo Video :
Also released today, Professor Palindromes! For the Kindle Fire.
Unscramble the palindromes!
Palindromes are words and phrases spelled the same way backwards and forwards.
Professor Palindromes challenges you to the ultimate word challenge. Can you form all the palindromes before you run out of time!?
Earn or buy “Instant Solves” to help you get to higher and higher levels!
Download it now! For iOS and Android, and Kindle Fire
Professor Palindromes! For iOS
Professor Palindrome! for Android
Professor Palindrome! For Kindle Fire
Promo Video :
Producto Studios Information
Producto Studios is passionate about delivering great design and functionality for your new media projects. In the past ten years, we've brought to life concepts that have motivated sales teams, helped students obtain their online degrees, and marketed nationally branded products.
Our team of animators, designers, and programmers provide client focused media solutions across platforms, software and devices. From concept to beta testing, Producto works as a partner in providing innovative media solutions.
We have designed over 200 games for web and mobile in categories such as action, retro, kids, education, puzzle, word, and many more.
Front and back end programming for iOS, Android, AS3, HTML5, Flex, XML, Word Press, ASP, PHP, Cold Fusion, MySQL and others.
Animation production house featuring a veteran animation team staying on model for all the studios including Warner, Disney, Vivendi, Fox, Adult Swim and Cartoon Network.
I have a new blog over at Gamasutra named "What Is a Game Box Worth":
"... when I finally went "indie", thrust into a world where everything is digitally delivered, you would think that I would feel at home, right? The truth is , I still longed for that elusive "box". There is something about having a box that supplies a perceived value that does not exist in the digital space.
I had box envy."
Announcing Professor Zombie! For Android Devices! (Plus a new Free Version of Professor Palindrome!)
Today we launched Professor Zombie!, a reworking of Professor Palindrome! with new puzzles and a mock-horror theme. In this version of the game, you must unscramble the words as fast as possible before the Zombie eats the professor's brain. Here is our promo video:
The game is free (with tiny ads) in the Google Play store.
We have also launched a new, updated and free (with tiny ads) version of Professor Palindrome! in the Google Play store too.
The iOS version of Professor Zombie! will be available as soon as Apple approves it.
Another Gamasutra blog went up today :
Usually when I write Nintendo stuff, fan boys get enraged....
I was invited earlier this year to create an expert blog on Gamasutra. So far, I've mostly posted "greatest hits" from the past few years of this site. however, today I posted my first original blog about a new game I am designing named "Tongva Chief".
I'm not sure if that type of blog post at Gamasutra will be interesting to anyone, but I'm about to find out. Please go over and take a look:
Steve and I are involved in a Kick Starter Campaign to get a movie developed. It is NOT our movie, but we have been asked to help out. It is set in the 80's and the goal of the protagonist in the film is to get an Atari 2600 (may have to change for legal reasons) for Christmas (and a girlfriend). For our part, we are providing an HTML5 Atari 2600 style adventure game that people will receive if they donate at a certain level.
September 4-11, our HTML5 Canvas Book is part of O'Reilly Back to School Promotion:Back-to-School Special: Save up to 50% on Books, Videos, Courses - One Week Only http://oreil.ly/SUPaaT via @oreillymedia (Twitter)