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8bitrocket Retro Games Inter-web mash up:October 08, 2008
10/8/2008
Category: Required Reading (XML/RSS) by: Jeff Fulton

bitrocket Retro Games Inter-web mash up:October 08, 2008

The latest in Blog entries and articles that might interest Retro Game Fans.

This time we cover new stuff on Recycled Gaming, Retro Thing, Classicgaming.com, Lemon64, Atari Mania, Lemon Amiga, c64audio, Atari Age, and RetroGamer.




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Questions? Comments? Email us here: info@8bitrocket.com
Flash Game Development Inter-web mash up: October 08, 2008
10/8/2008
Category: Required Reading (XML/RSS) by: Jeff Fulton

lash Game Development Inter-web mash up: October 08, 2008

The latest in Blog entries and articles that might interest Flash game developers. (New Format: less scatological, more awesomeness). I have separated the Retro content and the survey of new games into separate posts to help keep this organized (and shorter). Last week's post was just too damn long. I think it scared some people off.

This time we cover new swf and Actionscript protection methods;The FGL 5 Hour game contest (well, 1 entry);More Mr. Sun game design wisdom; A great AS3 preloader; Adsense for Flash games, Game dev diary entries; tutorials and more.




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Questions? Comments? Email us here: info@8bitrocket.com
Making Games: Pumpkin Man Beach Blitz Part 1
10/6/2008
Category: Making Games (XML/RSS) by: Jeff Fulton

aking Games: Pumpkin Man Beach Blitz Part 1

Last weekend (not two days ago, but 8 days ago), we decided it would be a good idea to make a second version of Pumpkin Man for Halloween. It started off as quick re-skin with the hero negotiating a beach setting to rescue his girl from the clutches of evil. After sitting down with Mari and Steve for a GAMESTORM, I decided that while it would be EASY to just do a re-skin, I was sick of the Pac Man style control and confinements of the Pumpkin Man engine. One game play element that I had left out of the original was the ability for the hero to pick up a weapon and shoot his way out of trouble. So, with that in mind, instead of the relatively simple re-skin they wanted, I set about to make more changes to my game engine than were necessary to transform Rugby into American Football...




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Questions? Comments? Email us here: info@8bitrocket.com
GameStorm! Podcast #8: Halloween GameStorm!
10/6/2008
Category: Podcasts (XML/RSS) by: Steve Fulton
orry this podcast was a few days late.  This weekend was filled with so much family(kid's birthday, soccer games)  and personal stuff (high school reunion), it was difficult to get this one edited and out the door . 

This week we have a session about creating viral games specifically for holidays.  since Halloween is coming up, we focus on that, but really, the discussion could be about any holiday.  The question is: Should you make holiday themed viral games? If so, what should you make? We try to answer this one.  Plus some news and other stuff.

Today's podcast is bumpered by the song "Ballad Of Buffalo Love Machine", the missing theme song from our 1989 ultra-indie movie of the same name.  This song was created by me, Jeff,and Ian Legler in about 2000.

Youcan download the podcast here: http://www.8bitrocket.com/podcasts/gamestorm8.mp3