The Essential Guide To Flash Games
Want To Learn To Create Games In Flash AS3? Our book,
The Essential Guide To Flash Games
Building Interactive Entertainment with ActionScript
Can help you

Buy It Now!
- Need The Code?: Get it here! (New location)
- Having Trouble?: Read the Errata FAQ here: http://www.8bitrocket.com/2010/05/03/essential-guide-to-flash-games-errata-f-a-q/
- New! Download FlexSDK versions of the game from Chapter 1
- Visit The book Discussion And Support forums
- Visit The Book's Facebook Page
- 12 Thrilling Chapters
- 10 Full games in AS3
- Make games in both the Flash IDE and with the Flex SDK
- Build a reusable game development framework
- Order a hard copy here
- Order the E-Book here
Play The 10 Games In The Book
Other Free Tutorials That Can Help You Developing Games (it's like a whole other book...for free!) (These ARE NOT in the the book)
- The Basics: Getting Started With Flash Develop
- The Basics: AS3: Where does my code go?
- The Basics: AS3 Packages
- The Basics: AS3: Static vs. Const Variables
- The Basics: AS3: Numerical Types Rules Of Use
- The Basics: AS3: GetURL()
- The Basics: AS3: MovieClip Buttons In MovieClip Classes
- The Basics: AS3: flashvars
- The Basics: AS3: Creating Custom Events In Flash AS3 (ActionScript 3)
- The Basics: AS3 : Controlling the Main Timeline of a SWF Embedded at Compile-Time
- The Basics: AS3: Using Fonts Embedded At Compile-Time
- Games: AS3: Simple Drag And Drop
- Games: AS3: Making A Click And Stick Christmas Tree Designer
- Games: AS3 Sound Basics
- Games: AS3: Tile Maps, XML, and bitmapData
- Games: AS3: Bitmap Collision Detection
- Games: AS3: The basics of tile sheet animation (or blitting).
- Games: AS3: BitmapData rotation with a matrix
- Games: AS3: Basic Blitting #2 : Rotation - Part 1
- Games: AS3: Asynchronous key detection for arcade games.
- Games: AS3: Building Atari 7800 Asteroids Part 1
- Games: AS3: Building Atari 7800 Asteroids Part 2
- Games: AS3: Building Atari 7800 Asteroids Part 3
- Games: AS3: How to Blit an animation from a tile sheet embedded at compile time
- Games: AS3: A Generalized Game Engine with AS3 in Flex Part1
- Games: AS3: Flex Game Development: When a blank screen equals success (Flex Game Control Part 2 )
- Games: AS3: Building A Generalized Flex Game Control Part 3
- Games: AS3: Building A Generalized Flex Game Control Part 4 - TileSheet class








