8bitrocket.com
21Dec/100

16K Heli

16K Atari Inspired Retro-Remake Contest Entry:

Game Name: Heli (Play it)

Game Inspiration: Choplifter (Atari 800) (Atari 7800)


(click screen shot to play)


(click screen shot to play)

21Dec/100

16K Must Destroy Your Heart

16K Atari Inspired Retro-Remake Contest Entry:

Game Name: Must Destroy Your Heart (Play it)

Game Inspiration: Berzerk (Atari 2600) (Atari 5200)


(click screen shot to play)


(click screen shot to play)

Author: Ryan Luce
What Ryan has to say about his game:

"Here's my berzerk clone, must destroy... your heart! The swf is right at 16k(whew). I assure you any bug you find is just an undocumented feature. "

21Dec/100

16K Niculus

6K Atari Inspired Retro-Remake Contest Entry:

Game Name: Niculus (Play it)

Game Inspiration: Nebulus (Atari ST), Tower Toppler (Atari 7800)


(click screen shot to play)


(click screen shot to play)

Author: David Durham
What David has to say about his game:

""My entry is inspired the Atari ST (and other systems) game Nebulus (aka Tower Toppler/Castelian in some territories apparently) by John M Phillips. This game is really probably the first game I can remember playing and I have always had fond memories of it with my Dad and sister.

I've given my version of the game a Christmas twist and called it 'Niculus' - sort of combining the two words (St.)Nicholas and Nebulus. It doesn't have all the features of the original game and there is only one level, but I thought it was worth submitting what I had in the spirit of taking part."
21Dec/100

16K BattleWire16K

16K Atari Inspired Retro-Remake Contest Entry:

Game Name: BattleWire16K (Play It)

Play the upgraded, commercial version at Kongregate.

Game Inspiration: Battlezone (Atari Arcade)


(click scree shot to play)


(click scree shot to play)

Author: TFernando (Nightflyer Games)

What Tony has to say about his game:

"BattleWire16K was inspired by Battlezone and it's descendents. The object of the game is to get the highest score you can, by killing enemy tanks and airplanes. You get three lives.

'Battle' of course, comes from Battlezone, 'Wire' from the wireframe graphics, and 16K from the contest limitation.

I actually chose this game, because I thought it would be easier to pack a wireframe renderer and some models into 16kb, than to embed usable bitmaps and sounds! The chiptune-esq music is generated is generated by a sine function, and the shots and explosions from a random number generator.

I kept a development journal on my blog, which can be viewed here. Most of the blog entries present."

21Dec/100

16K DDDD

16K Atari Inspired Retro-Remake Contest Entry:

Game Name: DDDD (The Diabolical Dungeons of Dr. Devil) (Play It)

Game Inspiration: Rogue (Mastertonic for Atari 800 / Atari ST)


(click screen shot to play)


(click screen shot to play)

Author: Ace the Super Villain

What Ace has to say about his game:
"I present to you my 3rd entry for the 8bitRocket 16KB Atari Retro Re-make
Contest, The Diabolical Dungeons of Dr. Devil.  It's based on Rogue, which
I hear was available on Atari's 8-bit home computers.  As fair warning,
this game can take several hours to finish, and there is no save feature,
however, you can pause it by pressing Shift."

21Dec/100

16K DABOMB

16K Atari Inspired Retro-Remake Contest Entry:

Game Name: DABOMB (Play it)

Game Inspiration: Kaboom (Activision - Atari 2600)

(click screen shot to play)


(click screen shot to play)

Author: Brad Manderscheid

Brad's words about the game:

Here is my entry.  I'm basing it off of the Activision game, KABOOM.  I'm calling it DA-BOMB.  I chose this game basically because I'm a huge Atari 2600 Activsion fan and this game is a classic.
The game knobs work exactly the same as the original.  The original user manual is attached which includes a handy table on how the points / bomb count work as well as extra lives and down-leveling after explosions.

20Dec/100

16K Axe Quest

16K Atari Inspired Retro-Remake Contest Entry:

Game Name: Axe Quest (Play It)

Game Inspiration: Golden Axe (Atari ST)


(click screen shot to play)


(click screen shot to play)

Author: Ace the Super Villain

What Ace Has to say about his game:

"AxeQuest is mostly based on Golden Axe, but I liked the idea of
SwordQuest's multiple worlds (earth, fire, water, etc). The original plan
was to swap out the graphics and enemy groups and enter a new 16KB game for
Earth, Fire and Water, but Fire Zone was 16.6 KB so I gave up on the idea
(you can find it on NewGrounds though). I've always been annoyed because
there were plenty of shooting but no face busting games from the olde
dayes, so part of this project was to prove that they wouldn't have been
all that hard to make back then. "

20Dec/100

16K Lander

16K Atari Inspired Retro-Remake Contest Entry:

Game Name: 16K Lander (Play it)

Game Inspiration: Atari Lunar Lander Arcade Game


(click screen shot to play)


(click screen shot to play)

Author: Robert Podgórski of BlackMoon Design

Robert says that he chose this game because:

"We have a fond for everything 'retro-space-related' over at BlackMoon's. Re-make of the Lunar Lander was quite a natural choice."

20Dec/100

16K Fate Of The Universe

16K Atari Inspired Retro-Remake Contest Entry:

Game Name: Fate Of The Universe (Play it)

Game Inspiration: Pong (and maybe Jedi Arena)


(click screen shot to play)


(click screen shot to play)

Author: Ace the Super Villain

Ace's game description:

"The father of all video games returns as an epic duel between the forces
of good and evil. Wield your blade in the name of justice for THE FATE OF
THE UNIVERSE is at stake!"

   
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