Corona: Updating Mobile Game Content in Runtime

The Corona Labs Site has put up a tutorial I wrote on the basics of updating mobile content at run-time: Updating Mobile Game Content in Runtime Here is a brief summary: We take the green tank tile sheet. And use… Read More

Ansca Corona Cross Platform Mobile Development: The Good, the Kind of Bad, and the Not So Ugly

By Jeff Fulton  Ansca Corona For Cross-platform development At Producto Studios, we have just finished a large 5 month cross-platform (iPhone, iPad, Android phone, Android Tablet) project using Ansca Corona as the API and tool kit. Corona is… Read More

Texture Packer Makes Sprites Easy to Export From Flash. For Corona, as well as Cocos2d, and more.

I have a huge new gig that includes taking 100’s of pre-existing Flash animations and using them  to create a cross platform mobile application for a kids television network. The goal is to take the current Flash site… Read More

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