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Category Archives: Shooter
Geo Blaster Basic on the HTML5 Canvas
Steve and I are currently working on an HTML5 Canvas book for O’Reilly (in our spare time). It is giving us a chance to investigate the Canvas in detail and we are applying our game development skills to small and … Continue reading
Posted in Games, HTML 5 Canvas, HTML5 Canvas Games, Shooter
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Blaster Mines

Survive each level by blasting all of the mines in the 360 degree scrolling sector. When your shield is depleted, your game is over. Your ship will follow the mouse and auto fire. Continue reading
Posted in Games, Shooter
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Mine-X 4K

Mine-X 4K is an Asteroids like game played in a 360 degree scrolling world. It was my entry into the Game Poetry / Gaming Your Way 4K game contest. This version is 16K with the addition of Mochi Ads and Leader Boards only. Continue reading
Posted in Games, Shooter, Uncategorized
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Retro Blaster

Blast through 35 levels of pixelated, retroblasting goodness! Keep shooting, buy extra weapons, and prepare to fight the ultimate evil. Game design, game engine, game programming, audio, and music by Jeff Fulton. Art direction, character designer,and illustration by Marc Manalli. Additional programming by Steve Fulton. Continue reading
Space Eggs

The Space Eggs are multiplying! Destroy them all before they return! A fast action Asteroids inspired shooter. Continue reading
Posted in Games, Shooter
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Home Computer Wars Alpha Mission

Description The first in a series of classic style shooter games in which you attempt to change history to make the Atari 800 the dominate computer system of the 80′s…by force. Continue reading





