Category Archives: HTML 5 Canvas

spaceport.io Takes some of the Pain Out of HTML5 Game Development By Helping you convert AS3 to HTML5

Wow, it’s getting hard to keep track of all the exciting new APIs, SDKs and platforms emerging for HTML5 game development! We just took a look at Ben Savage’s spaceport.io project today, and it looks really interesting.       … Continue reading

Posted in Flash to HTML5, HTML 5 Canvas | Leave a comment

Italian Review of HTML5 Canvas : fantastico!

Here is a review of our book  HTML5 Canvas in Italian.  The  English translation appears to be pretty positive, however, the Italian looks better…so here is a quote in Italian: L’esempio che viene discusso e realizzato è veramente fantastico: un … Continue reading

Posted in HTML 5 Canvas, HTML5 Canvas Book | 3 Comments

HTML5 Puzzle Game : Color Drop : Game Demo + AS3 vs. JavaScript Code Comparison

Color Drop was game that was featured in our book The Essential guide To Flash Games.  Earlier this month I decided to to see how hard it would be to tackle a similar game for HTML5 Canvas for the next … Continue reading

Posted in Games, HTML 5 Canvas, HTML5 Canvas Games | 2 Comments

HTML5 Canvas Christmas Tree Drag And Drop Demo And Tutorial

Here is another demo from DevCon5.  Yesterday we showed you an action game, now we will show you something completely different.  A Drag And Drop style decoration application of the type we produced by the dozens ta Mattel throughout the … Continue reading

Posted in Games, HTML 5 Canvas, HTML5 Canvas Games, Tutorial-HTML5 Canvas, Tutorials | 1 Comment

HTML5 Canvas “1945″ Game Demo

Here is one of the game demos we showed at Devcon5 last week.  This is an action game named 1945.  It uses graphics from Ari Feldman’s Spritelib and music from Musopen.com.   You cannot die in this game.  It’s a … Continue reading

Posted in Action, Games, HTML 5 Canvas | 8 Comments

Steve and I will be presenting on the HTML5 Canvas at Devcon5 on Wedensday

The conference is in Santa Clara on Wednesday and Thursday. We have a three hour block from 2-5PM on Wednesday to present. The first half will be an introduction to the Canvas and some actual code examples to get everyone familiar … Continue reading

Posted in HTML 5 Canvas, HTML5 Canvas Book, HTML5 Canvas Games | 2 Comments

Press Release: 8bitrocket.com’s Jeff Fulton and Steve Fulton to Discuss the Emerging Role of Canvas Development At DevCon5 in Santa Clara, Dec. 7-8, 2011

8bitrocket.com’s Jeff Fulton and Steve Fulton to Discuss the Emerging Role of the Canvas Development Environment     At DevCon5 in Santa Clara, California, December 7-8, 2011 Norwalk, CT, November 10, 2011— TMC and Crossfire Media announced that Steve Fulton and … Continue reading

Posted in 8bitrocket History, HTML 5 Canvas | Leave a comment

More Fuel For The HTML5 Fire: Adobe Admits That The Long Term Viability Of The Flex SDK In Doubt

In the “Your Questions About Flex Blog” on blogs.adobe.com, Adobe appears to be putting the future of Flex in doubt: Does Adobe recommend we use Flex or HTML5 for our enterprise application development? In the long-term, we believe HTML5 will … Continue reading

Posted in Flash Game Development, HTML 5 Canvas | 11 Comments

Now Don’t Get Cocky “Web Standards” Dudes, HTML5 Still Has A Looooooooong Way To Go.

Two days ago Adobe announced that were were ceasing development of the Flash player for the mobile web, in favor of HTML5.   They  will focus on the air packagers and PC/Mac browser plugins.  Technologically speaking, nothing has really changed, … Continue reading

Posted in HTML 5 Canvas, HTML5 Canvas Book | 3 Comments

One Day After Adobe Retreats Flash From The Mobile Web: Our HTML5 Canvas Book Hits #1 On The Game Programming Chart At Amazon.com

Also, it has the lowest ranking it has ever achieved too.

Posted in HTML 5 Canvas, HTML5 Canvas Book | 9 Comments

Adobe Drops Mobile Browser Flash Support : Are You Ready To Stop Thinking We Are Crazy And Learn About The HTML5 Canvas ?

So, we’ve heard “through the grapevine” that many of our old readers and Flash Game colleagues were pretty skeptical about our choice to tackle the HTML5 Canvas.  Jeff and I have always tried to  figure out new trends early, and … Continue reading

Posted in 8bitrocket History, HTML 5 Canvas, HTML5 Canvas Book | 34 Comments

iOS 5 Has SUPERCHARGED the HTML5 Canvas

Wow! Just freaking wow! My current two gigs are both HTML5 gigs, so that book we wrote is getting a lot of use. One of the apps is first-person game that is basically a simple shooter with some animation and sound. … Continue reading

Posted in HTML 5 Canvas | 7 Comments

Our HTML5 Canvas Book Already Made a Profit

Less than 5 months after being published and in spite of one Amazon reviewer that was angry because the book was too long (?) and targeted at beginners (not entirely correct, by way) we received a modest royalty check for Q2 2011 this week. … Continue reading

Posted in 8bitrocket History, HTML 5 Canvas, HTML5 Canvas Book, HTML5 Canvas Games | 4 Comments

Republic Of Fun Aims To Take Over The World With Ginormous HTML Game Engine

  Republic Of Fun have announced Ginormous, and HTML5, cloud-based game engine that aims to toi give developers a way to target all HTML5 compatible screens with a robust set of of game creation tools. The offering includes Facebook integration … Continue reading

Posted in HTML 5 Canvas | 4 Comments

Adobe Purchases Phone Gap

Adobe just bought Phone Gap.   We think it’s a good move.   We used-up an entire chapter of out HTML5 Canvas book showing how to package a Canvas for consumption on the iPhone with Phone Gap.  We thought it … Continue reading

Posted in HTML 5 Canvas | 1 Comment

Microsoft Hot On HTML5+Canvas For Windows 8, Freezes Out Flash

Apparently, Microsoft has decided that their “Metro” Presentation layer (included in Windows 8 for PC and designed for tablets and smart phones) will not allow any kind of plug-ins to run (read: Flash).  Instead, “Metro” has been optimized for HTML5 … Continue reading

Posted in HTML 5 Canvas | 2 Comments

A small case study in a Flash to iPad HTML5 Conversion

The Project A few weeks ago, John and I over here at Producto Studios were asked to create an interactive, single-page, Power-Point style application for a small company (in Flash). The app was to contain multiple drop-down box syle animations … Continue reading

Posted in HTML 5 Canvas | 3 Comments

Amazing! Learn The Basics Of Programming With Codeacademy!

I just saw this today. Codeacademy is fantastic!  It’s an interactive learning tool for non-developers, kids or anyone else to learn program using JavaScript. Using Codeacademy reminded me of using my Atari 800 back in 1984 and 1985.  Back then, … Continue reading

Posted in HTML 5 Canvas | Leave a comment

Yoyo Games Game Maker will have HTML5 version in Q4

I was just visiting theYoyo Games Game Maker site to look into using the software to teach my 6 year old son game development concepts without worrying about too much coding. Game Maker has a back-end language as well as … Continue reading

Posted in HTML 5 Canvas | 10 Comments

HTML5 Canvas Progressive Breakout Style Game Tutorial coming…

I just wanted to add a short update about the HTML5 progressive breakout game tutorial I promised a while back.  I was working on the game and had stable and ready to write about, when my dad passed away.  It … Continue reading

Posted in HTML 5 Canvas | Leave a comment

Google Swiffy? Not Yet.

Google Labs released Swiffy last week, their attempt to allow people to easily convert .swfs to HTML5.   However, instead of being a revolutionary technology, rather, it shows just how far HTML5 needs to go before it can match Flash. … Continue reading

Posted in Flash Game Development, HTML 5 Canvas | 6 Comments

Two more Good Reviews Of Our HTML5 Canvas Book

Here are couple more good reviews of out HTML5 Canvas book. From Wonderoile “…overall I can recommend this book to every developer who wants to be creative with the web. This book provides a solid path for developing Canvas games/ … Continue reading

Posted in HTML 5 Canvas, HTML5 Canvas Book | 2 Comments

Great HTML Canvas Book Review!

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0savesSave David Hayden has given our new book a very nice review. You can read it here.   My favorite part of the review the fact that Hayden is developing games with his daughter: “My daughter and I have been … Continue reading

Posted in HTML 5 Canvas, HTML5 Canvas Book | 2 Comments

OSX Lion Will Include Hardware Acceleration for the HTML5 Canvas

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0savesSave I was looking through the 250+ new features and improvements for Lion (available for $29.99 as an upgrade in July) and found this little gem in the Safari Improvements: Improved graphics performance Web pages that use the HTML5 Canvas … Continue reading

Posted in HTML 5 Canvas | 2 Comments

AppMobi Cloud-Based HTML5 Game Development Looks Promising

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0savesSave I have heard a little about AppMobi over the past few months and have wanted to take a look at their game platform but just have not had the chance until now. I plan to demo my Centipede game … Continue reading

Posted in HTML 5 Canvas | 1 Comment