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Category Archives: iPod/iPad Develpment
Texture Packer Makes Sprites Easy to Export From Flash. For Corona, as well as Cocos2d, and more.
I have a huge new gig that includes taking 100′s of pre-existing Flash animations and using them to create a cross platform mobile application for a kids television network. The goal is to take the current Flash site (luckily in … Continue reading
Posted in Corona Development, iPod/iPad Develpment
9 Comments
Are Apps Dead?
The Wall Street Journal has a story this morning about a meeting of mobile business entrepreneurs in New York, where some of sentiment ran this way: “Apps are going to die away in favor of simple mobile websites” You can the whole … Continue reading
Posted in Android Development, iPod/iPad Develpment
6 Comments
Back to the blog…mobile tales
It is has been quite some time since I last sat down to blog about what has been going on around 8bitrocket Towers. I have been busy the last six months scraping together a decent set of recurring clients for … Continue reading
Quick IOS Packager Test Results
Over the last few days I have been experimenting with creating a very simple arcade game in both HTML5 and AS3. The HTML5 version I packaged up with PhoneGap and tested on my iPod Touch. The AS3 version I wrote … Continue reading
Posted in iPod/iPad Develpment
23 Comments
Mobile Web Games In HTML5 – Hit and Miss
I have spent the first three days of this week working on a couple HTML5 games that will eventually make it into our book on the Canvas and will also probably show up here in some form or another (and … Continue reading
Posted in iPod/iPad Develpment
6 Comments
No More Corporate Teat – #3 – The First Day
Today was the first real work-day of my non-corporate development life. Since I have an iPad contract that starts up soon (I am a little scared as the client is delaying a little on getting it initiated) I decided to … Continue reading


