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	<title>8bitrocket</title>
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	<link>http://www.8bitrocket.com</link>
	<description>Flash - HTML5 Canvas - Games - Indie - Retro - Mobile</description>
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		<title>Atari Vets &#8220;Getting The Band Back Together&#8221; To Rock Mobile Games Like&#8217;s It&#8217;s 1979 All Over Again</title>
		<link>http://www.8bitrocket.com/2012/02/03/atari-vets-getting-the-band-back-together-to-rock-mobile-games-likes-its-1979-all-over-again/</link>
		<comments>http://www.8bitrocket.com/2012/02/03/atari-vets-getting-the-band-back-together-to-rock-mobile-games-likes-its-1979-all-over-again/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 01:57:55 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Atari Nerd]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=9098</guid>
		<description><![CDATA[Denis Koble, Rich Adam, Ed Logg, Lyle Rains, Bruce Merritt, Tim Skelly, Owen R. Ruben, Ed Rotberg, Bob Smith, and Rob Zdydel are forming a game company named Innovative Leisure, and you should take notice. If you don&#8217;t know who &#8230; <a href="http://www.8bitrocket.com/2012/02/03/atari-vets-getting-the-band-back-together-to-rock-mobile-games-likes-its-1979-all-over-again/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/02/03/atari-vets-getting-the-band-back-together-to-rock-mobile-games-likes-its-1979-all-over-again/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<item>
		<title>Atari Nerd Fantasy: What If Our Games Had Been Released As Cartridges For A Classic Console (photo)</title>
		<link>http://www.8bitrocket.com/2012/02/01/atari-nerd-fantasy-what-if-our-games-had-been-released-as-cartridges-for-a-classic-console-photo/</link>
		<comments>http://www.8bitrocket.com/2012/02/01/atari-nerd-fantasy-what-if-our-games-had-been-released-as-cartridges-for-a-classic-console-photo/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 18:58:41 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Atari Nerd]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=9095</guid>
		<description><![CDATA[We were thinking over the weekend that it would be nice to have some kind of physical way to represent the many games we have made over the years. Since most of them have been web games, they are fleeting &#8230; <a href="http://www.8bitrocket.com/2012/02/01/atari-nerd-fantasy-what-if-our-games-had-been-released-as-cartridges-for-a-classic-console-photo/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/02/01/atari-nerd-fantasy-what-if-our-games-had-been-released-as-cartridges-for-a-classic-console-photo/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Chuck is gone, but it will leave a lasting impression (to modern nerds at least)</title>
		<link>http://www.8bitrocket.com/2012/01/28/chuck-is-gone-but-it-will-leave-a-lasting-impression-to-modern-nerds-at-least/</link>
		<comments>http://www.8bitrocket.com/2012/01/28/chuck-is-gone-but-it-will-leave-a-lasting-impression-to-modern-nerds-at-least/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 19:05:55 +0000</pubDate>
		<dc:creator>8bitjeff</dc:creator>
				<category><![CDATA[8bitrocket History]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=9069</guid>
		<description><![CDATA[The TV show Chuck had it last two episodes last night and while it never achieved a huge TV audience, it represents the type of modern,  innovative, quality TV programming that can exist if those involved use the same creativity &#8230; <a href="http://www.8bitrocket.com/2012/01/28/chuck-is-gone-but-it-will-leave-a-lasting-impression-to-modern-nerds-at-least/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/28/chuck-is-gone-but-it-will-leave-a-lasting-impression-to-modern-nerds-at-least/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>When Social Media Fails</title>
		<link>http://www.8bitrocket.com/2012/01/28/when-social-media-fails/</link>
		<comments>http://www.8bitrocket.com/2012/01/28/when-social-media-fails/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 18:03:07 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[diatribe]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=9073</guid>
		<description><![CDATA[This week I found out that someone I know is in a very bad situation.  Actually, the situation is dire, really horrible, and honestly, unimaginable.    I went to school with this person, and for a couple of years we &#8230; <a href="http://www.8bitrocket.com/2012/01/28/when-social-media-fails/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/28/when-social-media-fails/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Star Wars Uncut The Director&#8217;s Cut Released : Another Sign Of The Apocalypse?</title>
		<link>http://www.8bitrocket.com/2012/01/24/star-wars-uncut-the-directors-cut-released-another-sign-of-the-apocalypse/</link>
		<comments>http://www.8bitrocket.com/2012/01/24/star-wars-uncut-the-directors-cut-released-another-sign-of-the-apocalypse/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 16:13:22 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Signs Of Doomsday]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=9041</guid>
		<description><![CDATA[The current Mayan Countdown has us at 331 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on this year. &#8230; <a href="http://www.8bitrocket.com/2012/01/24/star-wars-uncut-the-directors-cut-released-another-sign-of-the-apocalypse/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/24/star-wars-uncut-the-directors-cut-released-another-sign-of-the-apocalypse/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Corporate Development Work Almost Killed Me</title>
		<link>http://www.8bitrocket.com/2012/01/20/corporate-development-work-almost-killed-me/</link>
		<comments>http://www.8bitrocket.com/2012/01/20/corporate-development-work-almost-killed-me/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 18:32:43 +0000</pubDate>
		<dc:creator>8bitjeff</dc:creator>
				<category><![CDATA[8bitrocket History]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=9034</guid>
		<description><![CDATA[Corporate Development Work Almost Killed Me First the good news.  I no longer work for a large corporation and I am am doing very well health-wise.  Except for a few minor exercise related injuries,  I am the healthiest I have been &#8230; <a href="http://www.8bitrocket.com/2012/01/20/corporate-development-work-almost-killed-me/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/20/corporate-development-work-almost-killed-me/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>336 Days Left :  The Next Sign Of The Apocalypse : Microsoft Adds Achievements For Coding Into Visual Studio</title>
		<link>http://www.8bitrocket.com/2012/01/19/336-days-left-the-next-sign-of-the-apocalypse-microsoft-adds-achievements-for-coding-into-visual-studio/</link>
		<comments>http://www.8bitrocket.com/2012/01/19/336-days-left-the-next-sign-of-the-apocalypse-microsoft-adds-achievements-for-coding-into-visual-studio/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 14:31:32 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Management Sucks]]></category>
		<category><![CDATA[Signs Of Doomsday]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=9029</guid>
		<description><![CDATA[The current Mayan Countdown has us at 336 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on this year. &#8230; <a href="http://www.8bitrocket.com/2012/01/19/336-days-left-the-next-sign-of-the-apocalypse-microsoft-adds-achievements-for-coding-into-visual-studio/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/19/336-days-left-the-next-sign-of-the-apocalypse-microsoft-adds-achievements-for-coding-into-visual-studio/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Stop SOPA and PIPA: To quote an old NRA slogan. If you OUTLAW web sites, only OUTLAWS will have Web Sites.</title>
		<link>http://www.8bitrocket.com/2012/01/18/stop-sopa-and-pipa-to-quote-an-old-nra-slogan-if-you-outlaw-web-sites-only-outlaws-will-have-web-sites/</link>
		<comments>http://www.8bitrocket.com/2012/01/18/stop-sopa-and-pipa-to-quote-an-old-nra-slogan-if-you-outlaw-web-sites-only-outlaws-will-have-web-sites/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 17:35:17 +0000</pubDate>
		<dc:creator>8bitjeff</dc:creator>
				<category><![CDATA[8bitrocket History]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=9022</guid>
		<description><![CDATA[Even our Book Publisher is against SOPA and PIPA O&#8217;Reilly, (our book publisher) is one of the many companies with intellectual property that would supposedly be &#8220;saved&#8221; by massively under-thought and over-protective SOPA and PIPA online Intellectual property bills, is going dark &#8230; <a href="http://www.8bitrocket.com/2012/01/18/stop-sopa-and-pipa-to-quote-an-old-nra-slogan-if-you-outlaw-web-sites-only-outlaws-will-have-web-sites/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/18/stop-sopa-and-pipa-to-quote-an-old-nra-slogan-if-you-outlaw-web-sites-only-outlaws-will-have-web-sites/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Common, Off-The-Shelf, Dad : Why My Dad Never Joined The Computer Revolution</title>
		<link>http://www.8bitrocket.com/2012/01/13/common-off-the-shelf-dad-why-my-dad-never-joined-the-computer-revolution/</link>
		<comments>http://www.8bitrocket.com/2012/01/13/common-off-the-shelf-dad-why-my-dad-never-joined-the-computer-revolution/#comments</comments>
		<pubDate>Fri, 13 Jan 2012 15:13:42 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Atari Nerd]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8989</guid>
		<description><![CDATA[Jeff and I loved computers as kids, and my dad supported that love as well as he possibly could.  He bought us a our first Atari 800 computer for Christmas 1983, a Gemini 10X printer and 850 interface for our &#8230; <a href="http://www.8bitrocket.com/2012/01/13/common-off-the-shelf-dad-why-my-dad-never-joined-the-computer-revolution/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/13/common-off-the-shelf-dad-why-my-dad-never-joined-the-computer-revolution/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>346 Days Left : Next Sign Of The Apocalypse : The Kindle Fire Holding It&#8217;s Own Against The Apple iPad</title>
		<link>http://www.8bitrocket.com/2012/01/09/346-days-left-next-sign-of-the-apocalypse-the-kindle-fire-holding-its-own-against-the-apple-ipad/</link>
		<comments>http://www.8bitrocket.com/2012/01/09/346-days-left-next-sign-of-the-apocalypse-the-kindle-fire-holding-its-own-against-the-apple-ipad/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 14:24:40 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Signs Of Doomsday]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8980</guid>
		<description><![CDATA[The current Mayan Countdown has us at 346 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on this year. &#8230; <a href="http://www.8bitrocket.com/2012/01/09/346-days-left-next-sign-of-the-apocalypse-the-kindle-fire-holding-its-own-against-the-apple-ipad/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/09/346-days-left-next-sign-of-the-apocalypse-the-kindle-fire-holding-its-own-against-the-apple-ipad/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Where is the Point Blank Remake?</title>
		<link>http://www.8bitrocket.com/2012/01/09/where-is-the-point-blank-remake/</link>
		<comments>http://www.8bitrocket.com/2012/01/09/where-is-the-point-blank-remake/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 06:22:28 +0000</pubDate>
		<dc:creator>8bitjeff</dc:creator>
				<category><![CDATA[diatribe]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8982</guid>
		<description><![CDATA[Point Blank and Point Blank 2 were 2 of the best party style games for the original Playstation. You needed a &#8220;gun controller&#8221; that oddly hooked up to the video &#8220;in&#8221; on your TV and to the controller port to make it &#8230; <a href="http://www.8bitrocket.com/2012/01/09/where-is-the-point-blank-remake/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/09/where-is-the-point-blank-remake/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>348 Days Left : Next Sign Of The Apocalypse : Tom Chick Goes Solo</title>
		<link>http://www.8bitrocket.com/2012/01/07/348-days-left-next-sign-of-the-apocalypse-tom-chick-goes-solo/</link>
		<comments>http://www.8bitrocket.com/2012/01/07/348-days-left-next-sign-of-the-apocalypse-tom-chick-goes-solo/#comments</comments>
		<pubDate>Sat, 07 Jan 2012 14:49:02 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Signs Of Doomsday]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8976</guid>
		<description><![CDATA[The current Mayan Countdown has us at 348 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on this year. &#8230; <a href="http://www.8bitrocket.com/2012/01/07/348-days-left-next-sign-of-the-apocalypse-tom-chick-goes-solo/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/07/348-days-left-next-sign-of-the-apocalypse-tom-chick-goes-solo/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>349 Days Left To Code: Next Sign Of Doomsday : Bob Cringley Quits Writing About Technology</title>
		<link>http://www.8bitrocket.com/2012/01/06/349-days-left-to-code-next-sign-of-doomsday-bob-cringley-quits-writing-about-technology/</link>
		<comments>http://www.8bitrocket.com/2012/01/06/349-days-left-to-code-next-sign-of-doomsday-bob-cringley-quits-writing-about-technology/#comments</comments>
		<pubDate>Fri, 06 Jan 2012 15:06:54 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Signs Of Doomsday]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8964</guid>
		<description><![CDATA[The current Mayan Countdown has us at 349 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on this year. &#8230; <a href="http://www.8bitrocket.com/2012/01/06/349-days-left-to-code-next-sign-of-doomsday-bob-cringley-quits-writing-about-technology/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/06/349-days-left-to-code-next-sign-of-doomsday-bob-cringley-quits-writing-about-technology/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>351 Days Left To Play: Next Sign Of Doomsday : Adobe Sales Are Up</title>
		<link>http://www.8bitrocket.com/2012/01/04/351-days-left-to-play-next-sign-of-doomsday-adobe-sales-are-up/</link>
		<comments>http://www.8bitrocket.com/2012/01/04/351-days-left-to-play-next-sign-of-doomsday-adobe-sales-are-up/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 13:38:07 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Signs Of Doomsday]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8946</guid>
		<description><![CDATA[The current Mayan Countdown has us at 351 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on. The next &#8230; <a href="http://www.8bitrocket.com/2012/01/04/351-days-left-to-play-next-sign-of-doomsday-adobe-sales-are-up/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/04/351-days-left-to-play-next-sign-of-doomsday-adobe-sales-are-up/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>352 Days Left To Play: First Sign Of Doomsday : Atari Defends Its&#8217; Intellectual Property</title>
		<link>http://www.8bitrocket.com/2012/01/04/352-days-left-to-play-first-sign-of-doomsday-atari-defends-its-intellectual-property/</link>
		<comments>http://www.8bitrocket.com/2012/01/04/352-days-left-to-play-first-sign-of-doomsday-atari-defends-its-intellectual-property/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 04:52:20 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Signs Of Doomsday]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8939</guid>
		<description><![CDATA[The current Mayan Countdown has us at 352 days left until the end of the world, so we here at 8bitrocket.com have decided to spend some time looking for stories that we think show that something weird is going on. &#8230; <a href="http://www.8bitrocket.com/2012/01/04/352-days-left-to-play-first-sign-of-doomsday-atari-defends-its-intellectual-property/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2012/01/04/352-days-left-to-play-first-sign-of-doomsday-atari-defends-its-intellectual-property/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>My Interview With Johnny Wilson (CGW) Live on GameCareerGuide.com</title>
		<link>http://www.8bitrocket.com/2011/12/28/my-interview-with-johnny-wilson-cgw-live-on-gamecareerguide-com/</link>
		<comments>http://www.8bitrocket.com/2011/12/28/my-interview-with-johnny-wilson-cgw-live-on-gamecareerguide-com/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 17:03:22 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8935</guid>
		<description><![CDATA[A few months back I got the urge to catch-up with Johnny Wilson, the long-time editor of Computer Gaming World.  I do this from time-to-time.  I get nostalgic about old games or magazines, and then attempt to look-up some of &#8230; <a href="http://www.8bitrocket.com/2011/12/28/my-interview-with-johnny-wilson-cgw-live-on-gamecareerguide-com/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2011/12/28/my-interview-with-johnny-wilson-cgw-live-on-gamecareerguide-com/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>spaceport.io Takes some of the Pain Out of HTML5 Game Development By Helping you convert AS3 to HTML5</title>
		<link>http://www.8bitrocket.com/2011/12/27/spaceport-io-takes-some-of-the-pain-out-of-html5-game-development-by-helping-you-convert-as3-to-html5/</link>
		<comments>http://www.8bitrocket.com/2011/12/27/spaceport-io-takes-some-of-the-pain-out-of-html5-game-development-by-helping-you-convert-as3-to-html5/#comments</comments>
		<pubDate>Tue, 27 Dec 2011 15:45:48 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Flash to HTML5]]></category>
		<category><![CDATA[HTML 5 Canvas]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8933</guid>
		<description><![CDATA[Wow, it&#8217;s getting hard to keep track of all the exciting new APIs, SDKs and platforms emerging for HTML5 game development! We just took a look at Ben Savage&#8217;s spaceport.io project today, and it looks really interesting.       &#8230; <a href="http://www.8bitrocket.com/2011/12/27/spaceport-io-takes-some-of-the-pain-out-of-html5-game-development-by-helping-you-convert-as3-to-html5/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2011/12/27/spaceport-io-takes-some-of-the-pain-out-of-html5-game-development-by-helping-you-convert-as3-to-html5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Atari Nerd Chronicles: The Best Christmas Ever</title>
		<link>http://www.8bitrocket.com/2011/12/25/atari-nerd-chronicles-the-best-christmas-ever/</link>
		<comments>http://www.8bitrocket.com/2011/12/25/atari-nerd-chronicles-the-best-christmas-ever/#comments</comments>
		<pubDate>Sun, 25 Dec 2011 00:00:00 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Atari Nerd]]></category>
		<category><![CDATA[Atari Nerd Chronicles]]></category>

		<guid isPermaLink="false">http://managemsucks.tempwebpage.com/2007/05/29/atari-nerd-chronicles-the-best-christmas-ever/</guid>
		<description><![CDATA[&#160; Although I had no idea in early 1981, my brother and I were video game obsessed twins on a collision-course with the pinnacle of ultimate geekdom: computer ownership.    We both loved arcade games and owned an Atari 2600 that &#8230; <a href="http://www.8bitrocket.com/2011/12/25/atari-nerd-chronicles-the-best-christmas-ever/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2011/12/25/atari-nerd-chronicles-the-best-christmas-ever/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The 12 Years Of Atari Christmas 1981-1992</title>
		<link>http://www.8bitrocket.com/2011/12/23/the-12-years-of-atari-christmas-1981-1992/</link>
		<comments>http://www.8bitrocket.com/2011/12/23/the-12-years-of-atari-christmas-1981-1992/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 20:59:20 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Atari Nerd]]></category>
		<category><![CDATA[Atari Poetry]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8927</guid>
		<description><![CDATA[On Christmas &#8217;81 Atari gave to me, a VCS under the Christmas tree &#160; On Christmas &#8217;82 Atari gave to me, two arcade conversions and a VCS under the Christmas tree &#160; On  Christmas &#8217;83 Atari  gave to me three &#8230; <a href="http://www.8bitrocket.com/2011/12/23/the-12-years-of-atari-christmas-1981-1992/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2011/12/23/the-12-years-of-atari-christmas-1981-1992/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>HTML5 Canvas Game: Tic Tac Pro Quack The Glass &#8211;  Goes Gold</title>
		<link>http://www.8bitrocket.com/2011/12/23/html5-canvas-game-tic-tac-pro-quack-the-glass-goes-gold/</link>
		<comments>http://www.8bitrocket.com/2011/12/23/html5-canvas-game-tic-tac-pro-quack-the-glass-goes-gold/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 06:00:38 +0000</pubDate>
		<dc:creator>8bitjeff</dc:creator>
				<category><![CDATA[8bitrocket History]]></category>
		<category><![CDATA[HTML5 Canvas Games]]></category>
		<category><![CDATA[Producto Studios]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8919</guid>
		<description><![CDATA[8bitrocket in conjunction with Producto Studios and in association with TicTacDontion.com is proud to announce the launch of our HTML5 Canvas only game targeted to work on ANY HTML5 browser platform (mobile or desktop). 8bitrocket and Producto Studios did all &#8230; <a href="http://www.8bitrocket.com/2011/12/23/html5-canvas-game-tic-tac-pro-quack-the-glass-goes-gold/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2011/12/23/html5-canvas-game-tic-tac-pro-quack-the-glass-goes-gold/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Atari 80&#8242;s Christmas Commercials (More Filler For A Slow Week)</title>
		<link>http://www.8bitrocket.com/2011/12/22/atari-80s-christmas-commercials-more-filler-for-a-slow-week/</link>
		<comments>http://www.8bitrocket.com/2011/12/22/atari-80s-christmas-commercials-more-filler-for-a-slow-week/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 17:02:01 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Atari Nerd]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8914</guid>
		<description><![CDATA[Nothing brings back 8-bit Christmas memories like atrocious video game commercials from the 80&#8242;s.  The funny is, we LOVED these commercials.   They represented the mainstream accepting our love of Atari and video games&#8230;at least that is how we thought &#8230; <a href="http://www.8bitrocket.com/2011/12/22/atari-80s-christmas-commercials-more-filler-for-a-slow-week/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2011/12/22/atari-80s-christmas-commercials-more-filler-for-a-slow-week/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Atari History Book Kickstarter Project Launches</title>
		<link>http://www.8bitrocket.com/2011/12/21/atari-history-book-kickstarter-project-launches/</link>
		<comments>http://www.8bitrocket.com/2011/12/21/atari-history-book-kickstarter-project-launches/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 15:11:58 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Atari Nerd]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8905</guid>
		<description><![CDATA[Marty Goldberg and Curt Vendel have launched their Kickstarter.com project to help get their massive Atari History book project off the ground.  Here is a video about the project: &#160; &#160;]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2011/12/21/atari-history-book-kickstarter-project-launches/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Image Gallery : From Altair To Nintendo : Christmas Themed Computer And Video Games Ads and Editorial Pages, 1975-1989</title>
		<link>http://www.8bitrocket.com/2011/12/20/image-gallery-from-altair-to-nintendo-christmas-themed-computer-and-video-games-ads-and-editorial-pages-1975-1989/</link>
		<comments>http://www.8bitrocket.com/2011/12/20/image-gallery-from-altair-to-nintendo-christmas-themed-computer-and-video-games-ads-and-editorial-pages-1975-1989/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 00:17:05 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Atari Nerd]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8819</guid>
		<description><![CDATA[When I was growing up, getting into the Christmas spirit usually involved reading my favorite computer and video game magazines and paging through the special Christmas content created just for the holiday. Since the physical magazine era is quickly coming &#8230; <a href="http://www.8bitrocket.com/2011/12/20/image-gallery-from-altair-to-nintendo-christmas-themed-computer-and-video-games-ads-and-editorial-pages-1975-1989/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2011/12/20/image-gallery-from-altair-to-nintendo-christmas-themed-computer-and-video-games-ads-and-editorial-pages-1975-1989/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Italian Review of HTML5 Canvas : fantastico!</title>
		<link>http://www.8bitrocket.com/2011/12/16/italian-review-of-html5-canvas-fantastico/</link>
		<comments>http://www.8bitrocket.com/2011/12/16/italian-review-of-html5-canvas-fantastico/#comments</comments>
		<pubDate>Fri, 16 Dec 2011 19:05:58 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[HTML 5 Canvas]]></category>
		<category><![CDATA[HTML5 Canvas Book]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8815</guid>
		<description><![CDATA[Here is a review of our book  HTML5 Canvas in Italian.  The  English translation appears to be pretty positive, however, the Italian looks better&#8230;so here is a quote in Italian: L&#8217;esempio che viene discusso e realizzato è veramente fantastico: un &#8230; <a href="http://www.8bitrocket.com/2011/12/16/italian-review-of-html5-canvas-fantastico/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2011/12/16/italian-review-of-html5-canvas-fantastico/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>HTML5 Puzzle Game : Color Drop : Game Demo + AS3 vs. JavaScript Code Comparison</title>
		<link>http://www.8bitrocket.com/2011/12/16/html5-puzzle-game-color-drop-game-demo-as3-vs-javascript-code-comparison/</link>
		<comments>http://www.8bitrocket.com/2011/12/16/html5-puzzle-game-color-drop-game-demo-as3-vs-javascript-code-comparison/#comments</comments>
		<pubDate>Fri, 16 Dec 2011 17:04:05 +0000</pubDate>
		<dc:creator>8bit_admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[HTML 5 Canvas]]></category>
		<category><![CDATA[HTML5 Canvas Games]]></category>

		<guid isPermaLink="false">http://www.8bitrocket.com/?p=8783</guid>
		<description><![CDATA[Color Drop was game that was featured in our book The Essential guide To Flash Games.  Earlier this month I decided to to see how hard it would be to tackle a similar game for HTML5 Canvas for the next &#8230; <a href="http://www.8bitrocket.com/2011/12/16/html5-puzzle-game-color-drop-game-demo-as3-vs-javascript-code-comparison/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.8bitrocket.com/2011/12/16/html5-puzzle-game-color-drop-game-demo-as3-vs-javascript-code-comparison/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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