
fter I completed my last game,
Pumpkin Man, I decided I would not put it up for Exclusive License, but use Mochi Ads and non exclusive licensing to see how well it would do. Also, my sister Mari and I had created our own IP and story for the game and didn't want to sell that away. It was my first completed AS3 game (other than small games) , and I was very proud of the work that went into the blitting engine, the state machine gameloop, the sound manager, the event model, the optimization, and all of the sounds and music I had created for the game. It seemed like putting it on game sites that allow Mochi Ads was the best idea...