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Flash Game Development Inter-web mash up: Dec 29, 2008
12/30/2008 12:00:00 AM by: Jeff Fulton
Category: Flash Game Development, Series:Flash Interweb Mash-up , Syndication:(XML/RSS)

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lash Game Development Inter-web mash up: Dec 29, 2008

The latest in Blog entries and articles that might interest Flash game developers.

This time we have: A new version of Flash Develop; More dev diary and playable demos from Squize; A very informative Zobieland game postmortem; Creating games with Papervision 3D; Using Bitmapdata for collisions in a side scroller; The best sites to learn and discuss Flash; Does your Browser History depict your gender? Whiflash is finally launched; A Sudoku creator / solver in AS3; Emanuele's in game ad tests, and more.

Flash Develop 3.0 RC 1.0 is released!
The latest version of the incredible piece of software has been released. (Donate to them). It includes new Zarjaz such as Live Syntax Error Checking for AS3, Smart contextual event type completion, and a lot more exciting code head stuff.

Squize's X is coming along very nicely
Over at the Gamingyourway.com site, Squize has posted some new builds of his Asteroids (rocks) / Geometry Wars (control) blaster, X. It is very fun, looks great and should be a great addition to our Retro Arcade if and or when it can be distributed.

Creating A Game With Papervision 3D
Mochiland has published a very cool new article by Iain Lobb that is more discussion than tutorial on the merits of Papervision and the process needed to make a game with it.

Photon Storm celebrates the holidays with an Atari ST inspired demo
Rich posted this last week, but I am just coming out of a post x-mas stupor and am finally posting about it, it will also go into my Atari Nerd Round Up this week. The music for his x-mas card / demo was taken directly from an Atari ST chip tune.

Using BitmapData for collision detection in an art-based side scroller
Mark, over at the Ickydime blog, has some very interesting new posts on his side scroller game engine. He is creating a game that needs fluid animation and large characters, so he doesn't want to be stuck into tile based or even grid based collision checks. His has some good ideas about how to accomplish this.

Mr Sun's list of tutorial sites for Flash
I'm happy to see Mr. Sun make a comeback to the world of blogging, and his latest entry is a very nice collection of the 11 best sites (with tutorials, message boards, etc) for learning Flash/a>..

Freeland Flash Games How To Make A Hit
Freelance Flash Games has a new feature on
how to make a hit game. The list features 7 good tips for making games on any platform.

Zombieland Postmotem
Zombieland is one kickass game. It reminds me of some of the best NES side scrollers from yesteryear. You can check out the postmortem on  Gamingyourway (and a link from Game Poetry).

I have have always been intrigued by Sudoku, but never tried it enough to be good at it. Here, Emanuele gives you a nice tutorial on how to write a solver in AS3. He also has a nice write up on the results of his own in-game ad banner tests. He got 2 Paypal donations!

Does your web browsing indicate your gender?
A few weeks back I saw this link posted at the I'm Still Here blog, but didn't have a chance to check it out. Tom says that he is 100% male, but because I can't use my computer for too many traditionally MALE internet activities (what with the little kids running around all the time), the site seems to think that I am at least 36% female. Pretty funny. It is based on browser history (which I tend to clean out a lot).  These are the sites it recognized and listed as making me 36% female: Facebook, Yahoo, Google, and Miniclip. These sites made me 64% male: IMDB, Weather, and Bestbuy.

Hatu's Whiflash launched
I have been monitoring the progress of this game for a few months because it reminds me of a few 8/16 bit classics that I used to love playing (Gateway to Apshai, Temple of Apshai) also some modern console games (Baldur's Gate Dark Alliance).  It has finally been launched on Newgrounds. I also plan to add this to our Retro Arcade when (and if) I can.

As always, visit Flashgameblogs.com/a> for your daily dose...



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Comments
Matthew: 2/1/2009 4:26:36 PM
If your looking for some tutorials on Papervision you can check out http://hubpages.com/hub/Papervision-3D-programming-tutorial-Depth-of-Field and http://hubpages.com/hub/Papvervision-3D-programming-tutorial-Casting-Shadows
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